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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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export
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editor_export_plugin.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix loading GDExtension dependencies on Android
Fredia Huya-Kouadio
2024-04-19
1
-1
/
+2
*
Allow export plugins to override export option values
David Snopek
2024-02-14
1
-0
/
+2
*
Merge pull request #72572 from Daylily-Zeleen/daylily-zeleen/override_export_...
Rémi Verschelde
2024-01-04
1
-1
/
+2
|
\
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*
Provide ability to override _export_end() in cpp.
Daylily-Zeleen
2023-04-22
1
-1
/
+2
*
|
Re-architect how Android plugins are packaged and handled at export time
Fredia Huya-Kouadio
2023-07-18
1
-2
/
+25
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/
*
Allow EditorExportPlugins to provide export options
RedworkDE
2023-04-07
1
-0
/
+7
*
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
1
-7
/
+11
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-12
1
-1
/
+1
*
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
1
-8
/
+27
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
1
-0
/
+132