index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
group_settings_editor.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
/
+1
|
\
|
*
Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-1
/
+1
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-2
/
+2
*
[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-2
/
+2
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-1
/
+1
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-8
/
+8
*
Fix unexpected auto-translation of more editor components
Haoyu Qiu
2024-03-28
1
-1
/
+1
*
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
Hugo Locurcio
2024-03-05
1
-0
/
+4
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-3
/
+3
*
Improve "Add" button consistency in Project Settings
Christian Kaiser
2024-01-11
1
-0
/
+3
*
Implement project-wide node groups
Stanislav Labzyuk
2023-12-19
1
-0
/
+537