index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
gui
/
editor_bottom_panel.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-1
/
+1
*
Unify editor version buttons
Haoyu Qiu
2024-09-28
1
-27
/
+2
*
[Scene] Add SceneStringName::toggled
Yuri Rubinsky
2024-08-28
1
-2
/
+2
*
Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Do...
Hilderin
2024-07-07
1
-1
/
+12
*
Fix first time of Toggle Last Opened Bottom Panel opens Output panel
Hilderin
2024-07-07
1
-1
/
+5
*
[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-3
/
+3
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-1
/
+1
*
Add automatic checking for engine updates
kobewi
2024-04-15
1
-0
/
+1
*
Fix main button margins in custom themes
Matt Enad
2024-03-13
1
-5
/
+1
*
Fix vertical alignment of editor version `LinkButton` in the bottom panel
passivestar
2024-03-06
1
-8
/
+2
*
Add editor shortcuts to toggle bottom panel visibility
Hugo Locurcio
2024-03-05
1
-1
/
+15
*
Display the build date in the editor and when starting the engine
Hugo Locurcio
2024-02-27
1
-1
/
+8
*
Extract BottomPanel from EditorNode
kit
2024-02-20
1
-0
/
+272