index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
gui
/
editor_toaster.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
Rémi Verschelde
2024-06-03
1
-1
/
+1
|
\
|
*
Avoid editor error reporting using resource loader thread's call queues
Pedro J. Estébanez
2024-05-31
1
-1
/
+1
*
|
[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-4
/
+4
|
/
*
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
A Thousand Ships
2024-05-27
1
-1
/
+1
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-4
/
+4
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-4
/
+4
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-3
/
+3
*
Add hover highlight to main editor buttons
Matt Enad
2024-02-16
1
-1
/
+1
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-6
/
+1
*
Fix garbled text in editor toasters
Haoyu Qiu
2023-10-06
1
-1
/
+1
*
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-15
1
-1
/
+1
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-20
/
+21
*
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
Hendrik Brucker
2023-07-17
1
-0
/
+1
*
Make EditorToaster's handler thread-safe
Pedro J. Estébanez
2023-04-13
1
-8
/
+9
*
Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-0
/
+576