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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
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[Scene] Add SceneStringName::toggled
Yuri Rubinsky
2024-08-28
4
-6
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+6
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Merge pull request #95906 from larspet/change-2d-zoom
Rémi Verschelde
2024-08-27
1
-12
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+5
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Add a zoom speed setting to the 2D editor
Lars Pettersson
2024-08-23
1
-12
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+5
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Merge pull request #89265 from davthedev/spinbox-buttons-refactor
Rémi Verschelde
2024-08-27
2
-1
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+10
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Improve SpinBox interaction, split arrows, add theme attributes
David Giardi
2024-08-23
2
-1
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+10
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Disable text trimming in SceneTreeEditor
kobewi
2024-08-21
1
-0
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+1
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Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-ex...
Rémi Verschelde
2024-08-19
1
-1
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+18
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Fix scene node selection problem when no auto expand
Hilderin
2024-08-17
1
-1
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+18
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Merge pull request #95542 from KoBeWi/go_bind_yourself
Rémi Verschelde
2024-08-16
2
-4
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+0
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Remove empty bind_methods()
kobewi
2024-08-15
2
-4
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+0
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Merge pull request #95028 from kitbdev/fix-spin-slider-hidden
Rémi Verschelde
2024-08-16
1
-3
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+3
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Fix EditorSpinSlider when hidden
kit
2024-08-01
1
-3
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+3
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Fix order of Lock and Group icons in SceneTree
Giganzo
2024-08-09
1
-7
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+7
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Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-a...
Rémi Verschelde
2024-07-17
1
-1
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+12
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Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Do...
Hilderin
2024-07-07
1
-1
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+12
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Merge pull request #93165 from passivestar/scenetree-shortcut-focus
Rémi Verschelde
2024-07-17
2
-0
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+6
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Prevent node rename shortcut from stealing focus from controls
passivestar
2024-07-09
2
-0
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+6
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Merge pull request #94172 from jsjtxietian/open-save
Rémi Verschelde
2024-07-11
1
-2
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+4
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Prevent confirm button being override to "Open" when in save file mode
jsjtxietian
2024-07-10
1
-2
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+4
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Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
Yuri Rubinsky
2024-07-09
1
-0
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+1
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Fix first time of Toggle Last Opened Bottom Panel opens Output panel
Hilderin
2024-07-07
1
-1
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+5
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Merge pull request #93544 from passivestar/validation-panel-label-alignment
Rémi Verschelde
2024-06-24
1
-0
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+1
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Center the label of EditorValidationPanel
passivestar
2024-06-24
1
-0
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+1
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Fix reselecting scene tree node after inspecting a resource
Anni Ryynänen
2024-06-24
1
-1
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+0
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Merge pull request #93223 from passivestar/movie-button-colors
Rémi Verschelde
2024-06-20
1
-3
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+4
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Allow theming movie writer button icon color
passivestar
2024-06-16
1
-3
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+4
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[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-1
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+1
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[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
2
-6
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+6
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[Scene] Add `SceneStringNames::item_selected`
A Thousand Ships
2024-06-19
1
-6
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+6
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[Scene] Add `SceneStringNames::font(_size/_color)`
A Thousand Ships
2024-06-18
4
-13
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+13
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Center the label in EditorObjectSelector
passivestar
2024-06-13
1
-0
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+1
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Merge pull request #92648 from stephen-berry/GODOT-92513
Rémi Verschelde
2024-06-10
1
-10
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+14
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Consistently display script icons for nodes in connect dialog's scene tree ed...
Stephen Berry
2024-06-10
1
-10
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+14
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Merge pull request #91265 from AeioMuch/fix_drop_reparent
Rémi Verschelde
2024-06-10
1
-1
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+0
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Fix reparent when hovering after delay
AeioMuch
2024-05-31
1
-1
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+0
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Update Add Scene button after TabBar resizes
kit
2024-06-06
1
-1
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+1
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Fix some incorrect uses of `String` over `StringName`
A Thousand Ships
2024-06-03
1
-1
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+1
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Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
Rémi Verschelde
2024-06-03
1
-1
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+1
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Avoid editor error reporting using resource loader thread's call queues
Pedro J. Estébanez
2024-05-31
1
-1
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+1
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Merge pull request #91953 from AThousandShips/use_normal_sname
Rémi Verschelde
2024-05-31
2
-2
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+2
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Use `CoreStringNames::normal` in more places
A Thousand Ships
2024-05-30
2
-2
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+2
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[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
4
-16
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+16
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[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
3
-3
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+3
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Merge pull request #92283 from KoBeWi/code_simpleton
Rémi Verschelde
2024-05-30
1
-1
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+1
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Automatically use property count in PropertyListHelper
kobewi
2024-05-25
1
-1
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+1
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Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
A Thousand Ships
2024-05-27
1
-1
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+1
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Fix scene hash not updated when scene is empty
kobewi
2024-05-22
1
-1
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+1
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Create AudioStreamPlayer when dropping AudioStream
Haoyu Qiu
2024-05-19
1
-4
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+17
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
8
-27
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+27
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
4
-28
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+28
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