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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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icons
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editor_icons_builders.py
Commit message (
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Author
Age
Files
Lines
*
SCons: Add method to generate raw cstrings
Thaddeus Crews
2024-07-31
1
-15
/
+5
*
SCons: Remove `run_in_subprocess` dependency
Thaddeus Crews
2024-03-11
1
-12
/
+2
*
SCons: Ensure `with` statement where applicable
Thaddeus Crews
2024-03-10
1
-69
/
+64
*
Enforce `\n` eol for Python writes
Thaddeus Crews
2024-03-09
1
-1
/
+1
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+2
*
Move default theme files to scene/theme
Yuri Sizov
2023-08-28
1
-1
/
+1
*
CI: Update static checks to black 23.3.0
Rémi Verschelde
2023-06-19
1
-3
/
+1
*
Add a custom icon for the `project.godot` file in the EditorFileDialog
Yuri Sizov
2023-02-17
1
-0
/
+2
*
Improve the default project theme
Hugo Locurcio
2022-01-19
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-7
/
+7
*
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
1
-1
/
+2
*
Use PascalCase file names for editor icons
Hugo Locurcio
2020-02-24
1
-6
/
+4
*
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-27
1
-0
/
+96