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Redot Engine – Multi-platform 2D and 3D game engine
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Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
1
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+1
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Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
1
-0
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+0
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Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
2
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+2
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Implement toast notifications in the editor
Gilles Roudière
2021-10-14
2
-0
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+2
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Implement Animation Blend Shape Tracks
reduz
2021-10-16
2
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+89
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Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
6
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+272
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
1
-1
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+0
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implement ping-pong loop in animation
Tokage
2021-10-09
1
-0
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+1
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Implemented SkeletonEditorGizmo
Silc Renew
2021-10-07
2
-0
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+2
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Improved breakpoint gutter for CodeEdit.
Eric M
2021-09-30
1
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+1
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Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
3
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+0
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Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
3
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+0
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
3
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+0
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Merge pull request #49266 from Calinou/remove-unused-editor-icons
Rémi Verschelde
2021-09-16
46
-45
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+0
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Remove unused editor icons
Hugo Locurcio
2021-06-03
46
-45
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+0
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Display a editor gizmo icon for Listener3D
Hugo Locurcio
2021-09-16
1
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+0
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Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
2
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+0
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Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
2
-0
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+0
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Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-09
1
-0
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+1
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Add Listener2D
kobewi
2021-08-31
1
-0
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+1
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Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
4
-0
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+178
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Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
4
-0
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+178
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Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-06
2
-0
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+2
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Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
2
-0
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+2
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Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-05
5
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+5
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Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
2
-0
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+0
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Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
2
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+2
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Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
1
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+1
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Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
1
-0
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+1
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Fix missing and incorrectly named visual shader texture uniform icons
Hugo Locurcio
2021-08-18
4
-0
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+3
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Merge pull request #51704 from Calinou/editor-icons-add-expression
Rémi Verschelde
2021-08-16
3
-0
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+3
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Add editor icons for VisualScript and VisualShader expression resources
Hugo Locurcio
2021-08-16
3
-0
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+3
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Merge pull request #51702 from Calinou/port-visual-shader-icons
Rémi Verschelde
2021-08-16
29
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+29
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Port visual shader node icons from Godot 2.1.x
Hugo Locurcio
2021-08-16
29
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+29
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Changes the icon of node arranger in GraphEdit/VisualScript/VisualShader
Umang Kalra
2021-08-16
1
-1
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+1
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Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-14
1
-0
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+0
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Merge pull request #51490 from nekomatata/clean-character-body
Rémi Verschelde
2021-08-11
2
-2
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+0
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Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
2
-2
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+0
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Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-10
1
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+1
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Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-11
1
-0
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+1
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Change PrismMesh editor icon to look like a prism.
John Wigg
2021-08-09
1
-1
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+1
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Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-0
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+1
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Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
K. S. Ernest (iFire) Lee
2021-07-27
1
-1
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+0
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Remove the remains of ImmediateGeometry3D
Hugo Locurcio
2021-07-11
1
-1
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+0
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Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0
Rémi Verschelde
2021-07-15
1
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+1
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Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
1
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+1
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Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon
Rémi Verschelde
2021-07-12
1
-1
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+1
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Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
Hugo Locurcio
2021-07-11
1
-1
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+1
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Add an editor icon for the ImmediateMesh resource
Hugo Locurcio
2021-07-11
1
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+1
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Implement painting properties over TileSets
Gilles Roudière
2021-06-29
4
-1
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+3
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