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* Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew2021-10-231-0/+1
* Rename `Tabs` to `TabBar`Michael Alexsander2021-10-191-0/+0
* Merge pull request #52940 from groud/toast_notificationRémi Verschelde2021-10-192-0/+2
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| * Implement toast notifications in the editorGilles Roudière2021-10-142-0/+2
* | Implement Animation Blend Shape Tracksreduz2021-10-162-0/+89
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* Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz2021-10-126-0/+272
* Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky2021-10-111-1/+0
* implement ping-pong loop in animationTokage2021-10-091-0/+1
* Implemented SkeletonEditorGizmoSilc Renew2021-10-072-0/+2
* Improved breakpoint gutter for CodeEdit.Eric M2021-09-301-0/+1
* Rename Listener2D/Listener3D to AudioListener2D/AudioListener3DWilson E. Alvarez2021-09-163-0/+0
* Merge pull request #52681 from nekomatata/rename-rigid-bodyCamille Mohr-Daurat2021-09-163-0/+0
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| * Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp2021-09-163-0/+0
* | Merge pull request #49266 from Calinou/remove-unused-editor-iconsRémi Verschelde2021-09-1646-45/+0
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| * | Remove unused editor iconsHugo Locurcio2021-06-0346-45/+0
* | | Display a editor gizmo icon for Listener3DHugo Locurcio2021-09-161-0/+0
* | | Merge pull request #52679 from nekomatata/world-boundary-shapeCamille Mohr-Daurat2021-09-152-0/+0
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| * | | Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp2021-09-142-0/+0
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* | | Merge pull request #44844 from KoBeWi/hey_listen!_but_2dJuan Linietsky2021-09-091-0/+1
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| * | Add Listener2Dkobewi2021-08-311-0/+1
* | | Merge pull request #52277 from groud/implement_array_property_hintJuan Linietsky2021-09-074-0/+178
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| * | | Implement properties arrays in the Inspector.Gilles Roudière2021-09-074-0/+178
* | | | Merge pull request #52286 from nekomatata/restore-kinematic-bodyCamille Mohr-Daurat2021-09-062-0/+2
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| * | | Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp2021-08-312-0/+2
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* / / Apply set_read_only() to child classes of EditorProperty elementsSilc 'Tokage' Renew2021-09-055-0/+5
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* | Rename RayShape to SeparationRayShapePouleyKetchoupp2021-08-242-0/+0
* | Restore RayShape as a regular shape typePouleyKetchoupp2021-08-242-0/+2
* | Merge pull request #50752 from Phischermen/indeterminate_checkmark_apiRémi Verschelde2021-08-181-0/+1
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| * | Added icons and API for indeterminate checkmarks for the Tree class.Kevin Fischer2021-08-161-0/+1
* | | Fix missing and incorrectly named visual shader texture uniform iconsHugo Locurcio2021-08-184-0/+3
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* | Merge pull request #51704 from Calinou/editor-icons-add-expressionRémi Verschelde2021-08-163-0/+3
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| * | Add editor icons for VisualScript and VisualShader expression resourcesHugo Locurcio2021-08-163-0/+3
* | | Merge pull request #51702 from Calinou/port-visual-shader-iconsRémi Verschelde2021-08-1629-0/+29
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| * | | Port visual shader node icons from Godot 2.1.xHugo Locurcio2021-08-1629-0/+29
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* / / Changes the icon of node arranger in GraphEdit/VisualScript/VisualShaderUmang Kalra2021-08-161-1/+1
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* | Rename LineShape2D to WorldMarginShape2DHugo Locurcio2021-08-141-0/+0
* | Merge pull request #51490 from nekomatata/clean-character-bodyRémi Verschelde2021-08-112-2/+0
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| * | Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-102-2/+0
* | | Merge pull request #49343 from theoway/node_auto_arrangement_graph_editK. S. Ernest (iFire) Lee2021-08-101-0/+1
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| * | Automatic arrangement of nodes in VisualScript/VisualShaders editorsUmang Kalra2021-08-111-0/+1
* | | Change PrismMesh editor icon to look like a prism.John Wigg2021-08-091-1/+1
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* | Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière2021-08-021-0/+1
* | Merge pull request #50355 from Calinou/immediategeometry3d-remove-remainsK. S. Ernest (iFire) Lee2021-07-271-1/+0
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| * | Remove the remains of ImmediateGeometry3DHugo Locurcio2021-07-111-1/+0
* | | Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0Rémi Verschelde2021-07-151-0/+1
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| * | | Add the ability to reorder arrays from the inspectorLightning_A2021-07-111-0/+1
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* | | Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-iconRémi Verschelde2021-07-121-1/+1
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| * | | Tweak the ORMMaterial3D editor icon to follow the Godot design guidelinesHugo Locurcio2021-07-111-1/+1
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* / / Add an editor icon for the ImmediateMesh resourceHugo Locurcio2021-07-111-0/+1
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* | Implement painting properties over TileSetsGilles Roudière2021-06-294-1/+3