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* Add `custom_modules` build option to compile external user modulesAndrii Doroshenko (Xrayez)2020-05-251-2/+7
* Add more missing node iconsMichael Alexsander2020-05-172-0/+2
* Add more missing iconsMichael Alexsander2020-05-159-2/+6
* Update the editor icons README to remove outdated informationHugo Locurcio2020-05-121-10/+5
* Use a different icon for the debugger tab with both warnings and errorsHugo Locurcio2020-05-091-0/+1
* Tweak Decal icon slightlyMichael Alexsander2020-04-241-1/+1
* Add icon for the Decal nodeMichael Alexsander2020-04-141-0/+1
* Merge pull request #37344 from YeldhamDev/dialog_node_iconsRémi Verschelde2020-04-109-9/+9
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| * Updade dialog node's iconsMichael Alexsander2020-03-269-9/+9
* | ARVR -> XR rename icon missing fixedThakee Nathees2020-04-104-0/+0
* | Rename ViewportContainer to SubViewportContainerMichael Alexsander2020-04-011-0/+0
* | Register SubViewport classMichael Alexsander2020-03-301-0/+1
* | Merge pull request #37436 from akien-mga/doc-node-renamesRémi Verschelde2020-03-302-0/+0
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| * | doc: Update classref with node renamesRémi Verschelde2020-03-302-0/+0
* | | SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-14/+14
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* | Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-279-2/+0
* | Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-2749-0/+0
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* SCons: Drop support for Python 2Rémi Verschelde2020-03-251-1/+2
* Working sky shader implementationclayjohn2020-03-211-0/+1
* Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde2020-03-012-1/+2
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| * Rename `scancode` to `keycode`.bruvzg2020-02-252-1/+2
* | Add more missing icons (and adjust a few)Michael Alexsander2020-02-287-125/+7
* | Add unique icon to Polygon2DTomasz Chabora2020-02-281-1/+1
* | Renamed NavigationPolygonInstance to NavigationRegion2DAndrea Catania2020-02-282-1/+67
* | Renamed PlaneShape to WorldMarginShapeAndrea Catania2020-02-272-1/+1
* | Renamed NavigationMeshInstance to NavigationRegionAndrea Catania2020-02-272-1/+58
* | Update PackedIint/FloatArray icons for the new typesMichael Alexsander2020-02-254-0/+2
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* Use PascalCase file names for editor iconsHugo Locurcio2020-02-24673-6/+4
* Add icons for some new variantsMichael Alexsander2020-02-235-0/+23
* Merge pull request #35784 from Calinou/remove-3d-camera-gizmo-iconRémi Verschelde2020-02-191-1/+0
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| * Remove the 3D camera gizmo iconHugo Locurcio2020-01-311-1/+0
* | Convert "Pool*Array" icons into "Packed*Array"Michael Alexsander2020-02-187-0/+0
* | Visual GPU profiler and related profiling support in Vulkan.Juan Linietsky2020-02-111-0/+61
* | Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-112-0/+77
* | Remove AnimationTreePlayer nodeMichael Alexsander2020-02-101-1/+0
* | Remove unused GodotDocs and ParticleAttractor2D editor iconsHugo Locurcio2020-02-092-2/+0
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* Add an icon for OGG samplesHugo Locurcio2020-01-151-0/+1
* Add a crosshair to the 3D viewportHugo Locurcio2020-01-131-0/+1
* Tint 3D light gizmos using the light's colorHugo Locurcio2020-01-013-3/+3
* Add editor icons for X509Certificate and CryptoKeyHugo Locurcio2019-10-162-0/+2
* Draw an indicator to denote overbright colors in ColorPickerHugo Locurcio2019-09-271-0/+1
* Changed the appearance of the rotation icons in the Tilemap.dankan18902019-09-262-0/+2
* Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak itMichael Alexsander Silva Dias2019-09-252-2/+2
* Optimize editor icon SVGs using svgcleanerHugo Locurcio2019-09-24641-7568/+641
* Merge pull request #32267 from YeldhamDev/fix_tab_iconsRémi Verschelde2019-09-244-5/+11
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| * Fix various problems with tab-related iconsMichael Alexsander Silva Dias2019-09-224-5/+11
* | Merge pull request #32036 from Calinou/improve-soft-body-editor-iconRémi Verschelde2019-09-231-56/+1
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| * | Improve the SoftBody node editor iconHugo Locurcio2019-09-081-56/+1
* | | Merge pull request #32035 from YeldhamDev/new_iconsRémi Verschelde2019-09-239-1/+50
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| * | | Add some missing iconsMichael Alexsander Silva Dias2019-09-079-1/+50
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