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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-09
1
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+1
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Add Listener2D
kobewi
2021-08-31
1
-0
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+1
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Merge pull request #52277 from groud/implement_array_property_hint
Juan Linietsky
2021-09-07
4
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+178
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Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
4
-0
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+178
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Merge pull request #52286 from nekomatata/restore-kinematic-body
Camille Mohr-Daurat
2021-09-06
2
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+2
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Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
2
-0
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+2
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Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-05
5
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+5
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Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
2
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+0
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Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
2
-0
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+2
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Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
1
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+1
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Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
1
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+1
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Fix missing and incorrectly named visual shader texture uniform icons
Hugo Locurcio
2021-08-18
4
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+3
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Merge pull request #51704 from Calinou/editor-icons-add-expression
Rémi Verschelde
2021-08-16
3
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+3
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Add editor icons for VisualScript and VisualShader expression resources
Hugo Locurcio
2021-08-16
3
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+3
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Merge pull request #51702 from Calinou/port-visual-shader-icons
Rémi Verschelde
2021-08-16
29
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+29
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Port visual shader node icons from Godot 2.1.x
Hugo Locurcio
2021-08-16
29
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+29
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Changes the icon of node arranger in GraphEdit/VisualScript/VisualShader
Umang Kalra
2021-08-16
1
-1
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+1
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Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-14
1
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+0
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Merge pull request #51490 from nekomatata/clean-character-body
Rémi Verschelde
2021-08-11
2
-2
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+0
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Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
2
-2
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+0
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Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-10
1
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+1
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Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-11
1
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+1
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Change PrismMesh editor icon to look like a prism.
John Wigg
2021-08-09
1
-1
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+1
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Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
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+1
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Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
K. S. Ernest (iFire) Lee
2021-07-27
1
-1
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+0
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Remove the remains of ImmediateGeometry3D
Hugo Locurcio
2021-07-11
1
-1
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+0
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Merge pull request #47538 from LightningAA/inspector-reorder-array-4.0
Rémi Verschelde
2021-07-15
1
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+1
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Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
1
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+1
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Merge pull request #50356 from Calinou/ormmaterial3d-tweak-editor-icon
Rémi Verschelde
2021-07-12
1
-1
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+1
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Tweak the ORMMaterial3D editor icon to follow the Godot design guidelines
Hugo Locurcio
2021-07-11
1
-1
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+1
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Add an editor icon for the ImmediateMesh resource
Hugo Locurcio
2021-07-11
1
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+1
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Implement painting properties over TileSets
Gilles Roudière
2021-06-29
4
-1
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+3
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Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-16
4
-0
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+0
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Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-15
1
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+0
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update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-09
1
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+0
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Rename GI Classes
reduz
2021-06-05
4
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+0
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KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
2
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+0
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Flip 2D icon to match Godot's handedness
Aaron Franke
2021-06-03
1
-1
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+1
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Merge pull request #44259 from gongpha/new-gradient-icon
Rémi Verschelde
2021-06-03
2
-2
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+2
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New icons for Gradient and GradientTexture resources
gongpha
2020-12-15
2
-2
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+2
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Merge pull request #49263 from Calinou/add-occluder3d-editor-icons
Rémi Verschelde
2021-06-03
2
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+2
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Add editor icons for Occluder3D and OccluderInstance3D
Hugo Locurcio
2021-06-03
2
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+2
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Improve radio checkboxes in the default editor theme
Hugo Locurcio
2021-06-03
1
-1
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+1
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Merge pull request #48931 from groud/add_some_tiles_editors_settings
Rémi Verschelde
2021-05-25
1
-1
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+1
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Add TileMap grid editor settings.
Gilles Roudière
2021-05-25
1
-1
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+1
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Add editor icons for RibbonTrailMesh and TubeTrailMesh
Hugo Locurcio
2021-05-24
2
-0
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+2
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Merge pull request #48644 from Calinou/editor-increase-icon-saturation
Rémi Verschelde
2021-05-24
279
-279
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+279
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Increase icon saturation by 30% for all editor icons
Hugo Locurcio
2021-05-11
279
-279
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+279
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Tweak pressed CheckBox appearance in the editor
Hugo Locurcio
2021-05-22
1
-1
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+1
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Add "Support Godot Development" option to the editor's Help menu
Hugo Locurcio
2021-05-15
1
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+1
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