| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -2/+2 |
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| * | Merge pull request #97363 from reduz/deterministic-gen-suberesources-id | Thaddeus Crews | 2024-11-11 | 1 | -1/+1 |
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| | * | Allow passing UID to importer | Juan | 2024-11-11 | 1 | -1/+1 |
| * | | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 1 | -1/+1 |
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* | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97 | Spartan322 | 2024-11-11 | 1 | -0/+1 |
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| * | GLTF: Preserve node visibility on import | Aaron Franke | 2024-11-05 | 1 | -0/+1 |
* | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -2/+2 |
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| * | Rewrite index optimization code for maximum efficiency | Arseny Kapoulkine | 2024-11-04 | 1 | -2/+2 |
* | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122 | Spartan322 | 2024-11-02 | 1 | -13/+1 |
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| * | LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings | Arseny Kapoulkine | 2024-10-28 | 1 | -13/+1 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | | Rebrand Godot to Redot | Randolph W. Aarseth II | 2024-10-11 | 1 | -2/+2 |
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* | Add "Use Node Type Suffixes" scene import option | Aaron Franke | 2024-09-09 | 1 | -4/+13 |
* | Cleanup of raw `nullptr` checks with `Ref` | A Thousand Ships | 2024-08-31 | 1 | -1/+1 |
* | Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_scene | Rémi Verschelde | 2024-08-30 | 1 | -0/+13 |
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| * | Attempt applying RESET pose during import. | Saracen | 2024-08-29 | 1 | -0/+13 |
* | | Import/export GLTF extras to node->meta | demolke | 2024-08-29 | 1 | -1/+9 |
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* | ResourceImporterScene: Replace animation bool with an import type string enum | Aaron Franke | 2024-08-27 | 1 | -34/+52 |
* | Prevent empty post-import script paths throwing errors. | Saracen | 2024-08-26 | 1 | -3/+3 |
* | Add import tab "import_script/path" relative path support | Adam Scott | 2024-08-25 | 1 | -0/+4 |
* | Optimize base and shadow meshes for cache | Arseny Kapoulkine | 2024-08-16 | 1 | -0/+2 |
* | Merge pull request #93727 from zeux/raycast-opt | Rémi Verschelde | 2024-08-16 | 1 | -1/+7 |
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| * | Disable normal raycaster for LOD generation by default | Arseny Kapoulkine | 2024-07-02 | 1 | -1/+7 |
* | | Merge pull request #93284 from rune-scape/missing-import-settings-crash | Rémi Verschelde | 2024-07-31 | 1 | -0/+2 |
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| * | | avoid crashing when scene import settings are empty | rune-scape | 2024-06-17 | 1 | -0/+2 |
* | | | Fix missing options in Project Import Defaults | Hilderin | 2024-07-09 | 1 | -2/+6 |
* | | | Fix default collision shape on imported rigidbody | Bastiaan Olij | 2024-06-24 | 1 | -1/+1 |
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* | | Retain meta data set on imported nodes | tamas | 2024-06-18 | 1 | -0/+22 |
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* | Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones | Rémi Verschelde | 2024-05-23 | 1 | -1/+1 |
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| * | Support Import As Skeleton Bones on glTF and AnimationLibrary import | Lyuma | 2024-05-21 | 1 | -1/+1 |
* | | fbx: change import option defaults | Lyuma | 2024-05-21 | 1 | -1/+2 |
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* | Use Core/Scene stringnames consistently | kobewi | 2024-05-13 | 1 | -3/+3 |
* | Merge pull request #91619 from AThousandShips/find_improve | Rémi Verschelde | 2024-05-08 | 1 | -4/+4 |
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| * | Replace `find` with `contains/has` where applicable | A Thousand Ships | 2024-05-08 | 1 | -4/+4 |
* | | [Core] Add case-insensitive `String::containsn` | A Thousand Ships | 2024-05-08 | 1 | -2/+2 |
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* | Reduce and prevent unnecessary random-access to `List` | A Thousand Ships | 2024-05-04 | 1 | -3/+3 |
* | Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh | Rémi Verschelde | 2024-05-04 | 1 | -1/+1 |
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| * | Default to trimesh for generated collision shapes in Advanced Import Settings | Hugo Locurcio | 2024-03-14 | 1 | -1/+1 |
* | | Set animation step from importers. Increase default step from 10 to 30 FPS. | Lyuma | 2024-04-19 | 1 | -0/+1 |
* | | Remove unused Make Streamable option from scene import dialog | Hugo Locurcio | 2024-04-16 | 1 | -2/+1 |
* | | Apply "Remove Immutable Tracks" after post-import. | Lyuma | 2024-03-30 | 1 | -5/+162 |
* | | Merge pull request #88824 from V-Sekai/retarget_silhouette_template | Rémi Verschelde | 2024-03-23 | 1 | -5/+183 |
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| * | | Option to use Animation as skeleton rest silhouette. | Lyuma | 2024-03-23 | 1 | -5/+183 |
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* / | Add option to import skeleton rest as RESET animation | Lyuma | 2024-03-19 | 1 | -0/+70 |
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* | Merge pull request #88862 from smix8/split_physics_classes | Rémi Verschelde | 2024-02-27 | 1 | -4/+5 |
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| * | Split monolithic physics class files | smix8 | 2024-02-27 | 1 | -4/+5 |
* | | Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones | Rémi Verschelde | 2024-02-27 | 1 | -0/+1 |
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| * | | Add new scene import option to import as Skeleton | Lyuma | 2024-02-26 | 1 | -0/+1 |
* | | | Add const lvalue ref to editor/* container parameters | Muller-Castro | 2024-02-26 | 1 | -3/+3 |
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