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path: root/editor/import/3d/resource_importer_scene.h
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+1
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| * Generate editor thumbnails on imported scenes.Saracen2024-11-241-0/+1
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Allow passing UID to importerJuan2024-11-111-1/+1
* | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-2/+0
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| * Fix freeze on non-thread-safe custom importersHunter Loftis2024-10-151-2/+0
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Add "Use Node Type Suffixes" scene import optionAaron Franke2024-09-091-1/+1
* ResourceImporterScene: Replace animation bool with an import type string enumAaron Franke2024-08-271-7/+10
* Fix default collision shape on imported rigidbodyBastiaan Olij2024-06-241-2/+22
* Retain meta data set on imported nodestamas2024-06-181-0/+1
* Merge pull request #89461 from Calinou/3d-import-collision-default-trimeshRémi Verschelde2024-05-041-2/+2
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| * Default to trimesh for generated collision shapes in Advanced Import SettingsHugo Locurcio2024-03-141-2/+2
* | Apply "Remove Immutable Tracks" after post-import.Lyuma2024-03-301-1/+1
* | Add option to import skeleton rest as RESET animationLyuma2024-03-191-0/+1
* | Enforce template syntax `typename` over `class`Thaddeus Crews2024-03-071-4/+4
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* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-5/+5
* Move 3D-only resources to their own folderAaron Franke2024-02-261-6/+6
* Fix Scene Importer crashing when mesh or animation save paths are invalidBlueCube33102024-01-161-0/+1
* Move 3D scene import classes to their own folderAaron Franke2024-01-041-0/+502