index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
import
/
3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
16
-32
/
+32
*
Rebrand preambles to Redot
Spartan322
2024-10-13
16
-0
/
+32
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-2
/
+2
*
Merge pull request #94968 from jsjtxietian/obj-import
Rémi Verschelde
2024-08-12
1
-9
/
+10
|
\
|
*
Fix obj's name set in wrong order when importing
jsjtxietian
2024-07-31
1
-9
/
+10
*
|
Merge pull request #93284 from rune-scape/missing-import-settings-crash
Rémi Verschelde
2024-07-31
1
-0
/
+2
|
\
\
|
|
/
|
/
|
|
*
avoid crashing when scene import settings are empty
rune-scape
2024-06-17
1
-0
/
+2
*
|
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
Rémi Verschelde
2024-07-17
1
-2
/
+6
|
\
\
|
*
|
Fix missing options in Project Import Defaults
Hilderin
2024-07-09
1
-2
/
+6
*
|
|
Fix error message being printed when importing an OBJ with no surfaces
Hugo Locurcio
2024-07-08
1
-2
/
+6
|
/
/
*
|
Fix default collision shape on imported rigidbody
Bastiaan Olij
2024-06-24
2
-3
/
+23
*
|
Merge pull request #92640 from AThousandShips/text_value_changed_sname
Rémi Verschelde
2024-06-19
1
-1
/
+1
|
\
\
|
*
|
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-1
/
+1
*
|
|
Merge pull request #92639 from AThousandShips/confirmed_sname
Rémi Verschelde
2024-06-19
1
-2
/
+2
|
\
|
|
|
*
|
[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-2
/
+2
|
|
/
*
/
Retain meta data set on imported nodes
tamas
2024-06-18
2
-0
/
+23
|
/
*
Fix incorrect camera transform of animation view in the import window
Yuri Rubinsky
2024-06-10
1
-1
/
+1
*
Merge pull request #91953 from AThousandShips/use_normal_sname
Rémi Verschelde
2024-05-31
1
-1
/
+1
|
\
|
*
Use `CoreStringNames::normal` in more places
A Thousand Ships
2024-05-30
1
-1
/
+1
*
|
[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-1
/
+1
|
/
*
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
Rémi Verschelde
2024-05-23
1
-1
/
+1
|
\
|
*
Support Import As Skeleton Bones on glTF and AnimationLibrary import
Lyuma
2024-05-21
1
-1
/
+1
*
|
fbx: change import option defaults
Lyuma
2024-05-21
1
-1
/
+2
|
/
*
rest fixer: Apply orthonormalized scale to anims
Lyuma
2024-05-16
1
-1
/
+1
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-6
/
+6
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
2
-6
/
+6
*
Merge pull request #91619 from AThousandShips/find_improve
Rémi Verschelde
2024-05-08
2
-5
/
+5
|
\
|
*
Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
2
-5
/
+5
*
|
[Core] Add case-insensitive `String::containsn`
A Thousand Ships
2024-05-08
1
-2
/
+2
|
/
*
Keep global rest of unmapped bones if no mapped bone descendants
yds
2024-05-07
1
-7
/
+48
*
Merge pull request #91641 from TokageItLab/silhouette-visibility
Rémi Verschelde
2024-05-07
2
-1
/
+15
|
\
|
*
Make silhouette fixer option visibility dependent on availability
Silc Lizard (Tokage) Renew
2024-05-07
2
-1
/
+15
*
|
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
2
-4
/
+4
|
/
*
Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh
Rémi Verschelde
2024-05-04
2
-3
/
+3
|
\
|
*
Default to trimesh for generated collision shapes in Advanced Import Settings
Hugo Locurcio
2024-03-14
2
-3
/
+3
*
|
Merge pull request #90894 from lyuma/animation_step_30
Rémi Verschelde
2024-04-24
2
-0
/
+2
|
\
\
|
*
|
Set animation step from importers. Increase default step from 10 to 30 FPS.
Lyuma
2024-04-19
2
-0
/
+2
*
|
|
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
Rémi Verschelde
2024-04-22
1
-3
/
+3
|
\
\
\
|
*
|
|
Fix incorrect name of Basis global scale getter
Aaron Franke
2024-04-16
1
-3
/
+3
*
|
|
|
Fix import and saving related crashes
A Thousand Ships
2024-04-22
1
-1
/
+1
*
|
|
|
Make Advanced Import lights more like the mesh and material editors
Jeronimo Schreyer
2024-04-16
2
-5
/
+84
|
|
/
/
|
/
|
|
*
|
|
Remove unused Make Streamable option from scene import dialog
Hugo Locurcio
2024-04-16
1
-2
/
+1
|
/
/
*
|
Merge pull request #75787 from Calinou/advanced-import-settings-tweak-environ...
Rémi Verschelde
2024-04-13
2
-0
/
+26
|
\
\
|
*
|
Tweak environment in the Advanced Import Settings dialog
Hugo Locurcio
2024-04-09
2
-0
/
+26
*
|
|
Disable mesh compression if vertex position.z is always 0
jsjtxietian
2024-04-10
2
-1
/
+25
|
/
/
*
|
Merge pull request #90065 from lyuma/rest_fixer_scaled_position
Rémi Verschelde
2024-04-04
1
-41
/
+46
|
\
\
|
*
|
Fix 2 bugs with scale of position tracks in rest fixer
Lyuma
2024-03-30
1
-41
/
+46
*
|
|
Merge pull request #90064 from lyuma/remove_immutable_post
Rémi Verschelde
2024-04-04
2
-6
/
+163
|
\
\
\
|
*
|
|
Apply "Remove Immutable Tracks" after post-import.
Lyuma
2024-03-30
2
-6
/
+163
|
|
/
/
*
/
/
Fix Set Animation Save Paths breaking on Windows
AlexOtsuka
2024-03-31
1
-0
/
+3
|
/
/
[next]