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* Fix copyright headers referring to GodotSpartan3222024-10-2716-32/+32
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-1116-0/+32
* Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-2/+2
* Fix crash when importing a surface with no UVs after another surface in the s...clayjohn2024-09-201-14/+20
* Add "Use Node Type Suffixes" scene import optionAaron Franke2024-09-092-5/+14
* Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importerRémi Verschelde2024-09-082-1/+69
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| * Various improvements to advanced importer skeleton preview.Saracen2024-09-072-6/+51
| * add support for visualizing bones in Advanced Import SettingsJeronimo Schreyer2024-08-272-1/+24
* | Merge pull request #96292 from AThousandShips/null_check_ref_fixRémi Verschelde2024-09-031-1/+1
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| * | Cleanup of raw `nullptr` checks with `Ref`A Thousand Ships2024-08-311-1/+1
* | | Enforce correct type for silhouette filter.Saracen2024-08-311-1/+1
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* | Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_sceneRémi Verschelde2024-08-301-0/+13
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| * | Attempt applying RESET pose during import.Saracen2024-08-291-0/+13
* | | Import/export GLTF extras to node->metademolke2024-08-291-1/+9
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* / ResourceImporterScene: Replace animation bool with an import type string enumAaron Franke2024-08-276-52/+73
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* Merge pull request #96122 from SaracenOne/fix_post_import_regressionRémi Verschelde2024-08-261-3/+3
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| * Prevent empty post-import script paths throwing errors.Saracen2024-08-261-3/+3
* | Revert "Fix importer preview for models with scaled armatures"Saracen2024-08-261-1/+8
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* Merge pull request #96079 from adamscott/relative-import-script-pathRémi Verschelde2024-08-251-0/+4
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| * Add import tab "import_script/path" relative path supportAdam Scott2024-08-251-0/+4
* | Fix importer preview for models with scaled armatures.Saracen2024-08-251-7/+1
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* Optimize base and shadow meshes for cacheArseny Kapoulkine2024-08-161-0/+2
* Merge pull request #95505 from lyuma/import_null_external_animation_libraryRémi Verschelde2024-08-161-2/+7
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| * Avoid [] for external_animation_library import optionLyuma2024-08-131-2/+7
* | Merge pull request #94100 from Calinou/obj-import-remove-unused-optimize-meshRémi Verschelde2024-08-161-4/+3
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| * | Remove unused Optimize Mesh import option from OBJ mesh importHugo Locurcio2024-07-081-4/+3
* | | Merge pull request #93727 from zeux/raycast-optRémi Verschelde2024-08-161-1/+7
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| * | Disable normal raycaster for LOD generation by defaultArseny Kapoulkine2024-07-021-1/+7
* | | Merge pull request #94968 from jsjtxietian/obj-importRémi Verschelde2024-08-121-9/+10
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| * | | Fix obj's name set in wrong order when importingjsjtxietian2024-07-311-9/+10
* | | | Merge pull request #93284 from rune-scape/missing-import-settings-crashRémi Verschelde2024-07-311-0/+2
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| * | | avoid crashing when scene import settings are emptyrune-scape2024-06-171-0/+2
* | | | Merge pull request #94058 from Hilderin/fix-scene-project-importation-settingsRémi Verschelde2024-07-171-2/+6
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| * | | | Fix missing options in Project Import DefaultsHilderin2024-07-091-2/+6
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* / | | Fix error message being printed when importing an OBJ with no surfacesHugo Locurcio2024-07-081-2/+6
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* | / Fix default collision shape on imported rigidbodyBastiaan Olij2024-06-242-3/+23
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* | Merge pull request #92640 from AThousandShips/text_value_changed_snameRémi Verschelde2024-06-191-1/+1
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| * | [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* | | Merge pull request #92639 from AThousandShips/confirmed_snameRémi Verschelde2024-06-191-2/+2
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| * | [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-191-2/+2
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* / Retain meta data set on imported nodestamas2024-06-182-0/+23
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* Fix incorrect camera transform of animation view in the import windowYuri Rubinsky2024-06-101-1/+1
* Merge pull request #91953 from AThousandShips/use_normal_snameRémi Verschelde2024-05-311-1/+1
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| * Use `CoreStringNames::normal` in more placesA Thousand Ships2024-05-301-1/+1
* | [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-1/+1
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* Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bonesRémi Verschelde2024-05-231-1/+1
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| * Support Import As Skeleton Bones on glTF and AnimationLibrary importLyuma2024-05-211-1/+1
* | fbx: change import option defaultsLyuma2024-05-211-1/+2
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* rest fixer: Apply orthonormalized scale to animsLyuma2024-05-161-1/+1
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-6/+6