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path: root/editor/import/editor_import_collada.cpp
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* Enhance thread safety of loaders and importersPedro J. Estébanez2023-05-121-7/+0
* Convert en_GB spelling to en_US with codespellRémi Verschelde2023-01-231-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add trimming option to cut un-keyed timeline before first key in gltfSilc Renew2022-11-291-3/+3
* Handle closed splines in Collada importerMark Riedesel2022-10-241-0/+6
* Add a new HashSet templatereduz2022-05-201-6/+6
* Use range iterators for RBSet in most casesAaron Record2022-05-191-7/+7
* Replace most uses of Map by HashMapreduz2022-05-161-21/+21
* Import scenes as AnimationLibraryreduz2022-04-131-21/+0
* Implement Animation Librariesreduz2022-04-111-1/+8
* Add GLTF, DAE and FBX importers enforcement for blend shape mask arrayAdam Scott2022-03-241-6/+5
* Fix crash when importing DAE modelHaoyu Qiu2022-02-191-1/+1
* Fix various typosluz paz2022-01-131-1/+1
* options dict is now passed to _import_scene.K. S. Ernest (iFire) Lee2022-01-051-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-25/+25
* Merge pull request #54072 from KoBeWi/hrcr_is_dedRémi Verschelde2021-11-031-2/+2
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| * Remove node_hrcr hackkobewi2021-10-281-2/+2
* | clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde2021-10-281-2/+1
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* Implement Animation Blend Shape Tracksreduz2021-10-161-2/+2
* collada: fix error in use of fix_transform.Lyuma2021-10-151-1/+1
* Add scene Post-Import Plugin support.reduz2021-10-151-7/+7
* Remove REST transform influence in skeleton bonesreduz2021-10-131-10/+9
* Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz2021-10-121-54/+75
* GLTF for game templates.K. S. Ernest (iFire) Lee2021-10-031-13/+14
* Use range iterators for `Map`Lightning_A2021-09-301-10/+10
* Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0Rémi Verschelde2021-08-191-30/+90
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| * Fix to parsing some Collada with extra vertex semantics referenced only in th...Saracen2021-05-081-30/+90
* | Some work on double supportAaron Franke2021-08-091-2/+2
* | Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* | Merge pull request #49754 from aaronfranke/is-eq-approx-sub-optRémi Verschelde2021-06-201-2/+2
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| * | Fix sub-optimal uses of is_equal_approxAaron Franke2021-06-201-2/+2
* | | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
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* | Rename Quat to QuaternionMarcel Admiraal2021-06-041-2/+2
* | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke2021-06-031-2/+2
* | Rename Transform to Transform3D in coreAaron Franke2021-06-031-9/+9
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* Style: Apply clang-tidy's `modernize-use-bool-literals`Rémi Verschelde2021-04-051-1/+1
* Improved 3D Scene ImporterJuan Linietsky2021-03-221-19/+45
* Add additional index checks to COLLADA importerAlex Hirsch2021-03-071-7/+14
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
* Add exporting glTF2.K. S. Ernest (iFire) Lee2020-12-221-4/+5
* Rework Mesh handling on scene importing.reduz2020-12-131-19/+20
* Merge pull request #43742 from qarmin/editor_modules_default_valuesRémi Verschelde2020-12-081-22/+9
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| * Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-22/+9
* | Rebind Mesh/ArrayMesh enumsAaron Franke2020-12-041-2/+2
* | Refactored Mesh internals and formats.reduz2020-12-021-8/+8
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-51/+91
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-162/+0