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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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import
/
editor_import_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-36
/
+36
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-3
/
+0
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2018-12-27
1
-1
/
+1
*
Fix infinite recursion with editor import plugins
George Marques
2018-02-18
1
-2
/
+2
*
Expose priority and order for custom import plugins
George Marques
2018-02-13
1
-0
/
+16
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix EditorImportPlugin::get_preset_count
Andreas Haas
2017-06-20
1
-1
/
+1
*
Bring back EditorImportPlugin
Andreas Haas
2017-05-12
1
-0
/
+152