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Redot Engine – Multi-platform 2D and 3D game engine
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import
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resource_importer_bmfont.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
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+1
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Allow passing UID to importer
Juan
2024-11-11
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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[Import] Add "skip file" import option to skip (and exclude from export) impo...
bruvzg
2024-03-12
1
-1
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+17
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[Bitmap fonts] Add support for scaling.
bruvzg
2023-10-13
1
-0
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+3
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-0
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+1
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Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
1
-1
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+1
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Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
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+1
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Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-3
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+9
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
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+2
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Merge pull request #54794 from bruvzg/runtime_bmfont_parser
Rémi Verschelde
2022-01-17
1
-739
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+3
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Move BMFont parser code from importer to the FontData to allow loading bitmap...
bruvzg
2021-11-09
1
-739
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+3
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Add path to functions that return iporter options
reduz
2021-11-14
1
-2
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+2
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Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg
2021-10-31
1
-1
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+28
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Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
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+797