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Redot Engine – Multi-platform 2D and 3D game engine
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resource_importer_dynamic_font.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
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+1
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Allow passing UID to importer
Juan
2024-11-11
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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[Font Import] Detect pixel fonts and disable subpixel positioning.
bruvzg
2024-07-23
1
-2
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+35
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[Font] Add option to disable embedded bitmaps loading.
bruvzg
2024-03-11
1
-0
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+3
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Rename ImportSettings dialogs to have "Dialog" in the name
Aaron Franke
2023-11-26
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-1
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+4
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Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
1
-1
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+1
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Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-03
1
-2
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+5
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Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-3
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+3
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Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
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+1
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Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-147
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+46
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[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....
bruvzg
2022-06-07
1
-0
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+7
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
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+2
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Implement Label3D node.
bruvzg
2022-04-22
1
-0
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+3
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Add brotli decoder and WOFF2 support.
bruvzg
2022-03-18
1
-1
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+1
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Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
1
-0
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+6
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Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-0
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+314