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path: root/editor/import/resource_importer_dynamic_font.cpp
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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Allow passing UID to importerJuan2024-11-111-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* [Font Import] Detect pixel fonts and disable subpixel positioning.bruvzg2024-07-231-2/+35
* [Font] Add option to disable embedded bitmaps loading.bruvzg2024-03-111-0/+3
* Rename ImportSettings dialogs to have "Dialog" in the nameAaron Franke2023-11-261-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use system fonts as fallback and improve system font handling.bruvzg2022-12-041-1/+4
* Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resourcesRémi Verschelde2022-11-241-1/+1
* Hide Antialiasing import option on DynamicFonts with MSDF enabledHugo Locurcio2022-11-031-2/+5
* Add font LCD sub-pixel anti-aliasing support.bruvzg2022-08-231-3/+3
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-1/+1
* Refactor Font configuration and import UI, and Font resources.bruvzg2022-07-061-147/+46
* [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....bruvzg2022-06-071-0/+7
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Implement Label3D node.bruvzg2022-04-221-0/+3
* Add brotli decoder and WOFF2 support.bruvzg2022-03-181-1/+1
* Add options to embolden and transform font outlines to simulate bold and ital...bruvzg2022-03-111-0/+6
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-0/+314