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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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import
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resource_importer_imagefont.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
[ImageFont] Fix escape sequence parsing, add note to the docs.
bruvzg
2024-09-16
1
-2
/
+4
*
Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and ...
bruvzg
2024-06-19
1
-1
/
+1
*
[Image Font Importer] Adds support for `\uXXXX` in the kerning config strings.
bruvzg
2024-06-13
1
-3
/
+22
*
[Image Font Importer] Fix reading advance after hex/dec range.
bruvzg
2024-06-12
1
-0
/
+2
*
Fixed decimal and hex ranges not working with image fonts
Gaktan
2024-05-13
1
-12
/
+20
*
Editor: Disallow font image rows/columns to be zero or less
Alistair Leslie-Hughes
2024-05-12
1
-2
/
+4
*
[Font] Allow overriding advances, offsets and kerning in the ImageFont import...
bruvzg
2024-02-13
1
-38
/
+173
*
Don't use TTR/RTR for ERR/WARN prints
Rémi Verschelde
2023-11-12
1
-3
/
+3
*
[Bitmap fonts] Add support for scaling.
bruvzg
2023-10-13
1
-0
/
+3
*
Fix typo in ResourceImporterImageFont
Haoyu Qiu
2023-07-21
1
-1
/
+1
*
[Image Font] Fix fractional ascent for font with odd height.
bruvzg
2023-04-16
1
-1
/
+1
*
[Bitmap Font] Fix character count check.
bruvzg
2023-02-08
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-0
/
+1
*
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
1
-1
/
+1
*
[Image Font Importer] Hide unused font size, add image and character margins.
bruvzg
2022-11-10
1
-21
/
+28
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-1
/
+1
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
/
+1
*
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-5
/
+10
*
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-08
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Implement Label3D node.
bruvzg
2022-04-22
1
-0
/
+1
*
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-2
/
+2
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
/
+162