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path: root/editor/import/resource_importer_layered_texture.cpp
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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Allow passing UID to importerJuan2024-11-111-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51edSpartan3222024-10-151-5/+4
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| * Merge pull request #97582 from BlueCube3310/basisu-hdrThaddeus Crews2024-10-141-5/+0
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| | * BasisU: Update to 1.50.0 and add HDR supportBlueCube33102024-10-121-5/+0
| * | Fix 3D HDR texture import with lossless compressionBlueCube33102024-10-041-0/+4
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* / Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix slow editor load on large projects (v2)Hilderin2024-09-251-7/+5
* Cleanup of raw `nullptr` checks with `Ref`A Thousand Ships2024-08-311-1/+1
* Add Betsy to speed up BC6 compressionBlueCube33102024-08-181-2/+0
* Register and cleanup resource importer singletons in a predictable wayYuri Sizov2023-08-071-2/+9
* Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+1
* Check if the required texture format is imported in the export dialogAaron Franke2023-06-201-3/+4
* Fix ResourceImporterLayeredTexture::import() high_quality typenikitalita2023-03-251-1/+1
* Refactor high quality texture importJuan Linietsky2023-01-301-49/+75
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename Image's `get_rect` to `get_region`Micky2022-11-011-1/+1
* Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde2022-10-311-5/+5
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| * Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-5/+5
* | ResourceImporterLayeredTexture: rename compress modes to match enumDeeJayLSP2022-10-281-1/+1
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* Make some Image methods statickobewi2022-10-141-3/+1
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-9/+9
* Make `ImageLoader` take bit field flagsYuri Sizov2022-08-231-1/+1
* Merge pull request #52212 from thenegativehunter2/master_texture_array_normal...Yuri Sizov2022-08-161-2/+5
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| * Update editor/import/resource_importer_layered_texture.cppdarth negative hunter2021-09-171-1/+1
| * Add an import option to force TextureArrays as normal maps for RGTCdarth negative hunter2021-08-291-2/+5
* | Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warningRémi Verschelde2022-08-061-3/+3
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| * | Improve warning message for invalid desktop VRAM compression settingsHugo Locurcio2022-04-161-3/+3
* | | Use integer types in Image and ImageTexture methodsFireForge2022-07-181-1/+1
* | | Replace most uses of Map by HashMapreduz2022-05-161-2/+2
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* | Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-3/+1
* | Merge pull request #58965 from TechnoPorg/remove-stex-occurrencesRémi Verschelde2022-03-111-8/+8
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| * | Remove more occurrences of "stex"TechnoPorg2022-03-101-8/+8
* | | Add missing i18n to various stringsHaoyu Qiu2022-03-071-1/+1
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* | Rename StreamTexture* to CompressedTexture*reduz2022-03-051-5/+5
* | Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-2/+1
* | Faster CVTT by reducing quality.K. S. Ernest (iFire) Lee2022-02-041-83/+93
* | Vectors: Use clear() and has().Anilforextra2022-02-021-1/+1
* | Remove support for PVRTC texture encoding and decodingHugo Locurcio2022-01-141-7/+0
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | Fix various typosluz paz2022-01-021-1/+1
* | Add path to functions that return iporter optionsreduz2021-11-141-2/+2
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* Fix duplicate conditions.Anilforextra2021-08-131-3/+0
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Reorganize Project Settingsreduz2021-02-181-6/+6
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Implement GPU Particle Collisionsreduz2020-10-091-1/+1
* Implement 3D textures as import and resource format.reduz2020-09-091-11/+102