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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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import
/
resource_importer_obj.cpp
Commit message (
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Author
Age
Files
Lines
*
Move 3D scene import classes to their own folder
Aaron Franke
2024-01-04
1
-587
/
+0
*
Enhance checks and user experience around tangents.
clayjohn
2023-11-01
1
-3
/
+11
*
Some more fixes for compressed meshes
clayjohn
2023-10-24
1
-6
/
+6
*
Fix "as" capitalization in editor strings
Haoyu Qiu
2023-10-23
1
-1
/
+1
*
Cleanup instances of using uint32_t for mesh formats
Clay
2023-10-12
1
-1
/
+1
*
Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-5
/
+12
*
Add support for non-standard OBJ vertex entries
Bartłomiej Karwacki
2023-05-13
1
-1
/
+1
*
Fix OBJ mesh importer smoothing handling
kleonc
2023-03-25
1
-5
/
+5
*
Avoid importing MSVC obj files
Mario Liebisch
2023-01-19
1
-0
/
+14
*
obj: Avoid empty names and meshes
rsjtdrjgfuzkfg
2023-01-16
1
-4
/
+9
*
Mark OBJ vertex colors sRGB in materials (only if has vertex colors)
scurest
2023-01-07
1
-1
/
+5
*
Add vertex color support to OBJ importer
scurest
2023-01-07
1
-0
/
+17
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-29
1
-1
/
+1
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-5
/
+5
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-6
/
+6
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-4
/
+0
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-4
/
+4
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-2
/
+0
*
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-4
/
+4
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-2
/
+2
*
Prevent obj importer from printing misleading error
Brian Semrau
2021-11-06
1
-4
/
+4
*
Remove node_hrcr hack
kobewi
2021-10-28
1
-1
/
+1
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-4
/
+4
*
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-3
/
+2
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-4
/
+4
*
Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io
Rémi Verschelde
2021-06-11
1
-1
/
+1
|
\
|
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
|
Rename `String.is_abs_path()` to `String.is_absolute_path()`
Hugo Locurcio
2021-06-03
1
-3
/
+3
|
/
*
Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-04-05
1
-1
/
+1
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add exporting glTF2.
K. S. Ernest (iFire) Lee
2020-12-22
1
-1
/
+3
*
Rework Mesh handling on scene importing.
reduz
2020-12-13
1
-4
/
+22
*
Refactored Mesh internals and formats.
reduz
2020-12-02
1
-3
/
+7
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-5
/
+9
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+8
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-19
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-4
/
+4
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-7
/
+7
*
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-02-11
1
-11
/
+11
*
Texture refactor
Juan Linietsky
2020-02-11
1
-4
/
+4
*
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
1
-2
/
+2
*
Add option to apply an offset to obj mesh import
Bastiaan Olij
2020-01-11
1
-6
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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