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path: root/editor/import/resource_importer_texture.cpp
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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Do not normalize normal map when disabled, fixes #20761Juan Linietsky2018-11-251-1/+1
* Make SVG scale more accurateqarmin2018-11-211-1/+1
* No longer force mipmaps on import of VRAM textures, closes #10221Juan Linietsky2018-11-021-2/+4
* Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde2018-09-131-1/+1
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| * Misc. typosluz.paz2018-09-121-1/+1
* | Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
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* [Texture Import] Fix invert colorGuilherme Felipe2018-09-021-2/+2
* Fix BPTC and fix importing HDR images with LDR compressionelasota2018-08-271-5/+30
* Removed fallback system and merged bptc into s3tcJuan Linietsky2018-08-271-35/+13
* Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import.elasota2018-08-221-0/+5
* BPTC supportelasota2018-08-211-5/+36
* [Texture Importer] Add option to invert colorGuilherme Felipe2018-08-171-0/+15
* Ensure, if a texture meant for a normal map is imported and size limit exists...Juan Linietsky2018-07-031-0/+4
* Add option to renormalize mipmaps when generating them for normalmaps.Juan Linietsky2018-04-291-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply clang-format to @reduz's changesRémi Verschelde2017-09-131-3/+4
* Added a warning for when a PC compression is not found for the project, close...Juan Linietsky2017-09-051-1/+8
* updated import settings loader to 'svg/scale' fixes: #10815toger52017-08-311-1/+1
* moved 'scale import setting' into svg sectiontoger52017-08-301-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Added support for SVGDaniel J. Ramirez2017-08-201-10/+3
* Fix equality when assignment intendedPedro J. Estébanez2017-08-011-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-9/+9
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-4/+4
* Ability to restart particle system with a function callJuan Linietsky2017-06-251-1/+1
* -Fix freezes caused by etccomp2, closes #9183Juan Linietsky2017-06-161-10/+61
* Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn2017-05-311-5/+9
* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-311-1/+1
* Several fixes related to PBR and EnvironmentJuan Linietsky2017-05-301-1/+3
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-261-5/+16
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-33/+34
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-129/+103
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+393