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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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import
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scene_import_settings.cpp
Commit message (
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Author
Age
Files
Lines
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-5
/
+5
*
Fix mesh preview cleanup in the Scene import settings
mightygoat
2022-05-02
1
-0
/
+2
*
Node: Re-add `find_node` as `find_child`, improve docs
Rémi Verschelde
2022-04-25
1
-1
/
+1
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-21
/
+107
*
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
1
-0
/
+5
*
Import settings inspector is cleared when opened
Fazil Babu
2022-03-20
1
-0
/
+2
*
Avoid roll in scene importer camera.
K. S. Ernest (iFire) Lee
2022-03-18
1
-1
/
+1
*
Make name of editor file dialog filters translatable
Haoyu Qiu
2022-03-05
1
-2
/
+2
*
Change 'find_node' to 'find_nodes' and Add 'type' parameter
diddykonga
2022-02-17
1
-2
/
+3
*
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-2
/
+4
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-3
/
+3
*
Remove node_hrcr hack
kobewi
2021-10-28
1
-1
/
+1
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-3
/
+4
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-29
/
+29
*
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
1
-1
/
+1
*
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-08
1
-0
/
+74
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-4
/
+4
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-16
/
+16
*
Optimize StringName usage
reduz
2021-07-18
1
-22
/
+22
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-3
/
+3
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-5
/
+5
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-4
/
+4
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-3
/
+3
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-0
/
+1199