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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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input_event_configuration_dialog.cpp
Commit message (
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Author
Age
Files
Lines
*
[Input Map] Generate missing values instead of disabling options.
bruvzg
2023-06-06
1
-0
/
+27
*
Fix `InputEventConfigurationDialog` modifies original event
Danil Alexeev
2023-03-13
1
-1
/
+1
*
Fix wrong font in Event Configuration
kobewi
2023-02-16
1
-1
/
+2
*
Fix various typos with codespell
Rémi Verschelde
2023-01-30
1
-1
/
+1
*
Fix typos in input action editor key type names
Hugo Locurcio
2023-01-27
1
-3
/
+3
*
Cleanup and unify keyboard input.
bruvzg
2023-01-23
1
-47
/
+109
*
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
1
-1
/
+1
*
Propagate allowed input types to `event_listener` when setting them on `Input...
Eric M
2023-01-10
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Refactor `get_event_text` to a static method, remove high deadzone from event...
Eric M
2022-11-18
1
-78
/
+7
*
Focus EventListener when InputEventConfigurationDialog is opened.
Eric M
2022-10-14
1
-0
/
+4
*
Split `action_map_editor` file into one file per class it contained.
Eric M
2022-10-06
1
-0
/
+700