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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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multi_node_edit.cpp
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Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-17
/
+1
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*
Fix implementation of property_can_revert() in various classes
kobewi
2024-10-04
1
-17
/
+1
*
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Fix going forward backward in editor selection history.
ajreckof
2024-04-14
1
-1
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+1
*
Merge pull request #71345 from reduz/support-metadata-multi-node-edit
Rémi Verschelde
2023-01-21
1
-1
/
+9
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Support metadata in MultiNodeEdit
Juan Linietsky
2023-01-13
1
-1
/
+9
*
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Add EditorUndoRedoManager singleton
kobewi
2023-01-16
1
-1
/
+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improvements to multi-node editing
FireForge
2022-09-05
1
-20
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+128
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Add per-scene UndoRedo
kobewi
2022-08-22
1
-1
/
+2
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Remove UndoRedo calls trying to call removed EditorInspector::refresh()
kleonc
2022-05-22
1
-2
/
+0
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-2
/
+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
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+1
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MultiNodeEdit Fix setting NodePath
kleonc
2021-08-22
1
-3
/
+10
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-20
/
+20
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-4
/
+0
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+24
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix typos with codespell
Rémi Verschelde
2019-11-22
1
-3
/
+3
*
Keep focus on the top-most node for multi-selection in scene tree
PouleyKetchoupp
2019-11-10
1
-7
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+9
*
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
LikeLakers2
2019-07-05
1
-1
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+3
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
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+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
*
Ensure multinode undo redo merges ends for operation, fixes #19010
Juan Linietsky
2018-11-18
1
-1
/
+1
*
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to c...
DualMatrix
2018-09-23
1
-1
/
+1
*
-New inspector.
Juan Linietsky
2018-05-15
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-48
/
+42
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+191