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path: root/editor/node_dock.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-2/+2
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Remove empty bind_methods()kobewi2024-08-151-3/+0
* Fix Can't reopen signals panel immediately after connecting a signal #92996Hilderin2024-06-181-16/+0
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-2/+2
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+2
* Reorganize code related to editor themingYuri Sizov2024-01-161-2/+2
* Hide Node dock successfully on undo/redo and deletionkevmorg2023-12-121-2/+11
* Use the flat button style on switches in scene and node docksYuri Sizov2023-11-221-2/+2
* Add EditorStringNames singletonkobewi2023-09-031-2/+2
* Focus current node after connectingkobewi2023-06-121-0/+7
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Unify usage of undo_redo in editorkobewi2022-11-021-2/+0
* Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde2022-08-291-0/+1
* Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record2022-08-271-1/+0
* Add per-scene UndoRedokobewi2022-08-221-1/+1
* Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg2022-06-161-1/+1
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-3/+6
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-1/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-2/+2
* Store panels and docks singletons in their own classestrollodel2022-01-201-0/+4
* Merge pull request #53313 from KoBeWi/debinded_konnektRémi Verschelde2022-01-041-0/+1
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| * Add support for unbinding in connection dialogkobewi2021-10-041-0/+1
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-2/+2
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* Optimize StringName usagereduz2021-07-181-2/+2
* Improvements to Label's layout optionsHendrik Brucker2021-07-041-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-2/+4
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-6/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-2/+2
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-5/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Clip text in NodeDock toolbuttons to prevent dock size changesEric Rybicki2020-01-211-0/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+1
* Allow Label autowrap to cut words when they exceed line widthPouleyKetchoupp2019-10-161-0/+1
* Minor improvements to the Node dockMichael Alexsander Silva Dias2019-08-171-5/+2
* Some code changed with Clang-Tidyqarmin2019-06-261-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias2017-11-261-1/+2
* Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez2017-10-121-2/+2
* added icon updating to most ui elementstoger52017-08-301-0/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1