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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
node_dock.cpp
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
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+2
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Remove empty bind_methods()
kobewi
2024-08-15
1
-3
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+0
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Fix Can't reopen signals panel immediately after connecting a signal #92996
Hilderin
2024-06-18
1
-16
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+0
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-2
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+2
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-2
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+2
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Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-2
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+2
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Hide Node dock successfully on undo/redo and deletion
kevmorg
2023-12-12
1
-2
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+11
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Use the flat button style on switches in scene and node docks
Yuri Sizov
2023-11-22
1
-2
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+2
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Add EditorStringNames singleton
kobewi
2023-09-03
1
-2
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+2
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Focus current node after connecting
kobewi
2023-06-12
1
-0
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+7
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Unify usage of undo_redo in editor
kobewi
2022-11-02
1
-2
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+0
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Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
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+1
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Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
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+0
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Add per-scene UndoRedo
kobewi
2022-08-22
1
-1
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+1
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-16
1
-1
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+1
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Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-3
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+6
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-1
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+1
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
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+2
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Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-0
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+4
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Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-04
1
-0
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+1
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Add support for unbinding in connection dialog
kobewi
2021-10-04
1
-0
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
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+2
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Optimize StringName usage
reduz
2021-07-18
1
-2
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+2
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Improvements to Label's layout options
Hendrik Brucker
2021-07-04
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-2
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+4
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
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+3
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-6
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+0
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
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+1
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Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-2
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+2
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-5
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+2
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
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+2
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Clip text in NodeDock toolbuttons to prevent dock size changes
Eric Rybicki
2020-01-21
1
-0
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+2
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
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+1
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Allow Label autowrap to cut words when they exceed line width
PouleyKetchoupp
2019-10-16
1
-0
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+1
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Minor improvements to the Node dock
Michael Alexsander Silva Dias
2019-08-17
1
-5
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+2
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Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-2
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+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Fix not being able to select an editor layout created in another language.
Michael Alexsander Silva Dias
2017-11-26
1
-1
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+2
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Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-10-12
1
-2
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+2
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added icon updating to most ui elements
toger5
2017-08-30
1
-0
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+3
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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