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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugin_config_dialog.h
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Merge pull request #83578 from raulsntos/dotnet/disable-activate-now
Rémi Verschelde
2024-02-19
1
-0
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+1
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C#: Disable "Activate now" when creating addons
Raul Santos
2023-10-18
1
-0
/
+1
*
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Improve Control hiding in PluginConfigDialog
kobewi
2023-11-28
1
-0
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+2
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/
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Add validation pane to create plugin dialog
Eugene Yang
2023-08-10
1
-5
/
+11
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Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
1
-1
/
+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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Improve plugin dialog UX
kobewi
2022-05-07
1
-0
/
+1
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-1
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+1
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Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-11
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+11
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix plugin create dialog subfolder and script field validity checks
jmb462
2021-10-17
1
-0
/
+1
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Added validation to plugin creation.
Eric M
2021-07-12
1
-0
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+5
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Fix enabling of created plugin
Shatur95
2021-03-06
1
-0
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
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Add PluginConfigDialog, EditorPluginSettings GUI
Will Nations
2018-07-26
1
-0
/
+71