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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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abstract_polygon_2d_editor.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Remove empty bind_methods()
kobewi
2024-08-15
1
-1
/
+0
*
Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
/
+1
*
Merge pull request #87161 from ryevdokimov/do-not-commit
Rémi Verschelde
2024-03-08
1
-0
/
+1
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*
Do not commit transforms and handles if no changes were made
Robert Yevdokimov
2024-02-12
1
-0
/
+1
*
|
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-2
/
+2
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/
*
Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-11
1
-0
/
+1
*
Unify usage of undo_redo in editor
kobewi
2022-11-02
1
-3
/
+0
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-1
/
+2
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-4
/
+4
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-8
/
+8
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+0
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-4
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-1
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-8
/
+8
*
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-4
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-8
/
+15
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Better and non-buggy Polygon2D editing disabling
Michael Alexsander Silva Dias
2019-02-16
1
-0
/
+4
*
Revert "Disallow polygon2D editing if internal vertices exists, as suggested ...
Michael Alexsander Silva Dias
2019-02-16
1
-2
/
+0
*
Disallow polygon2D editing if internal vertices exists, as suggested in #24853
Juan Linietsky
2019-02-13
1
-0
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
Michael Alexsander Silva Dias
2018-12-06
1
-4
/
+2
*
It is now possible to cancel on 2D polygon editor. RMB (previously close) and...
Juan Linietsky
2018-11-13
1
-0
/
+1
*
Fixes drawing of the 2D plugins on the 3D view
groud
2018-09-18
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-24
1
-2
/
+2
*
Use AbstractPolygon2DEditor for Line2D
Bernhard Liebl
2017-11-04
1
-0
/
+5
*
adds alternative editing of nodes: you can select nodes, use del to delete no...
Bernhard Liebl
2017-10-23
1
-3
/
+32
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-2
/
+4
*
Refactoring of polygon editors to a common code base
Bernhard Liebl
2017-10-03
1
-0
/
+131