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path: root/editor/plugins/animation_blend_tree_editor_plugin.cpp
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* Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde2022-08-291-2/+7
* Merge pull request #62846 from AaronRecord/remove_redundant_theme_updates_in_...Rémi Verschelde2022-08-271-7/+2
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| * Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record2022-08-271-7/+2
* | Add read-only mode to AnimationTreeEditor pluginsSaracenOne2022-08-251-12/+73
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* Add per-scene UndoRedokobewi2022-08-221-0/+1
* Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov2022-07-311-0/+1
* Remove Signal connect bindsJuan Linietsky2022-07-291-10/+10
* Improve Graphedit connection linesHendrik Brucker2022-05-301-0/+4
* Add a new HashSet templatereduz2022-05-201-6/+7
* Use range iterators for RBSet in most casesAaron Record2022-05-191-2/+2
* Add node list param to `GraphEdit::delete_nodes_request` signalYuri Rubinsky2022-05-171-6/+12
* Replace most uses of Map by HashMapreduz2022-05-161-7/+7
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-57/+72
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+2
* Merge pull request #57796 from akien-mga/revert-sname-theme-settersRémi Verschelde2022-02-081-5/+5
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| * Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde2022-02-081-5/+5
* | Refactor some object type checking code with `cast_to`Rémi Verschelde2022-02-081-1/+1
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* Add missing SNAME macro optimization to all theme methods calljmb4622022-02-061-5/+5
* String: Add contains().Anilforextra2022-02-041-1/+1
* Fix crash after renaming an animation nodeHaoyu Qiu2022-01-251-0/+3
* Minor tweaks and fixes to panningkobewi2022-01-231-1/+1
* Add ViewPanner to 2D editorkobewi2022-01-211-1/+3
* Fix crash when undoing node creation of BlendTree editorHaoyu Qiu2022-01-171-1/+1
* Add ViewPanner to more editorskobewi2022-01-141-0/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-5/+5
* Fix bad popups offset in editor with single window offjmb4622021-12-061-8/+9
* Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditorWilson E. Alvarez2021-11-281-1/+1
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky2021-11-221-1/+1
* Use range iterators for `Map`Lightning_A2021-09-301-5/+5
* Draggin in/out from ports to create nodes in Animation Blend Tree editorYuri Roubinsky2021-09-201-16/+59
* Avoid a crash when an node of the AnimationTree is invalidfabriceci2021-08-191-0/+1
* Put multiple colons back into translated stringsYuri Sizov2021-07-311-1/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-10/+10
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-41/+41
* Optimize StringName usagereduz2021-07-181-10/+10
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Documentation search fixesGregory Basile2021-06-161-1/+1
* Improve the editor themeHugo Locurcio2021-04-271-12/+10
* Rename LineEdit caret_* properties getters and setters to match propertyMarcel Admiraal2021-04-171-1/+1
* Fix AnimationTree editor crash when renaming nodeHaoyu Qiu2021-03-161-1/+1
* Fix minimap capturing events and improve its themeYuri Sizov2021-01-251-0/+5
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
* Rename Control margin to offsetMarcel Admiraal2020-12-231-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-7/+14
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-40/+0