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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
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plugins
/
animation_blend_tree_editor_plugin.cpp
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Author
Age
Files
Lines
*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-2
/
+7
*
Merge pull request #62846 from AaronRecord/remove_redundant_theme_updates_in_...
Rémi Verschelde
2022-08-27
1
-7
/
+2
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\
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*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-7
/
+2
*
|
Add read-only mode to AnimationTreeEditor plugins
SaracenOne
2022-08-25
1
-12
/
+73
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/
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-0
/
+1
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-0
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-10
/
+10
*
Improve Graphedit connection lines
Hendrik Brucker
2022-05-30
1
-0
/
+4
*
Add a new HashSet template
reduz
2022-05-20
1
-6
/
+7
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-2
/
+2
*
Add node list param to `GraphEdit::delete_nodes_request` signal
Yuri Rubinsky
2022-05-17
1
-6
/
+12
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-7
/
+7
*
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-57
/
+72
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
1
-5
/
+5
|
\
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*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-5
/
+5
*
|
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-08
1
-1
/
+1
|
/
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-5
/
+5
*
String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
Fix crash after renaming an animation node
Haoyu Qiu
2022-01-25
1
-0
/
+3
*
Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-1
/
+1
*
Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-1
/
+3
*
Fix crash when undoing node creation of BlendTree editor
Haoyu Qiu
2022-01-17
1
-1
/
+1
*
Add ViewPanner to more editors
kobewi
2022-01-14
1
-0
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-5
/
+5
*
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-8
/
+9
*
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
Wilson E. Alvarez
2021-11-28
1
-1
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
1
-1
/
+1
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-5
/
+5
*
Draggin in/out from ports to create nodes in Animation Blend Tree editor
Yuri Roubinsky
2021-09-20
1
-16
/
+59
*
Avoid a crash when an node of the AnimationTree is invalid
fabriceci
2021-08-19
1
-0
/
+1
*
Put multiple colons back into translated strings
Yuri Sizov
2021-07-31
1
-1
/
+1
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-10
/
+10
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-41
/
+41
*
Optimize StringName usage
reduz
2021-07-18
1
-10
/
+10
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Documentation search fixes
Gregory Basile
2021-06-16
1
-1
/
+1
*
Improve the editor theme
Hugo Locurcio
2021-04-27
1
-12
/
+10
*
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-17
1
-1
/
+1
*
Fix AnimationTree editor crash when renaming node
Haoyu Qiu
2021-03-16
1
-1
/
+1
*
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
1
-0
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+14
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-40
/
+0
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