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path: root/editor/plugins/animation_player_editor_plugin.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-1/+1
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| * Merge pull request #95795 from yahkr/95769-animation-crashThaddeus Crews2024-11-271-1/+1
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| | * Fix crash when re-importing model with AnimationPlayer panel open and node se...Yahkub-R2024-08-191-1/+1
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+3
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| * | Add FPS compatible option in second mode of animation editor snappingSilc Lizard (Tokage) Renew2024-11-121-1/+3
* | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-19/+19
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| * | Merge pull request #98039 from aaronfranke/button-iconThaddeus Crews2024-10-291-18/+18
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| | * | Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-18/+18
| * | | Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-1/+1
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* | | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6dSpartan3222024-10-181-5/+9
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| * | Don't flip playback control buttons in RTL layoutHaoyu Qiu2024-10-161-5/+9
* | | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* | Add markers to animationchocola-mint2024-09-291-4/+54
* | Fix `AnimationPlayer` crash when it's made the scene rootArsh Panesar2024-09-041-1/+15
* | Add separate timeline snapping control to Animation EditorKasper Arnklit Frandsen2024-09-021-12/+7
* | Merge pull request #96013 from passivestar/keyframe-navigationRémi Verschelde2024-09-021-29/+98
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| * | Allow jumping to previous/next keyframe in animation playerpassivestar2024-09-011-29/+98
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* | Merge pull request #91599 from dnllowe/realtime-animation-player-property-upd...Rémi Verschelde2024-08-301-0/+7
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| * | Update AnimationPlayer in real-time when keyframe properties changeDaniel Lowe2024-08-261-0/+7
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* / Allow keying properties with multiple nodes selectedMikael Hermansson2024-08-191-1/+1
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* [Editor] Fix `AnimationTrackEditor::timeline_changed` signalA Thousand Ships2024-08-131-1/+1
* Merge pull request #95400 from AThousandShips/anim_signal_fixRémi Verschelde2024-08-121-1/+1
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| * [Editor] Fix missing bind for animation editor callbackA Thousand Ships2024-08-111-1/+1
* | Prevent to seek doubly on AnimationPlayerEditorSilc Lizard (Tokage) Renew2024-08-131-1/+1
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* Merge pull request #94420 from TokageItLab/player-seek-internalRémi Verschelde2024-07-231-5/+5
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| * Handle internal seek on AnimationPlayer to process discrete correctlySilc Lizard (Tokage) Renew2024-07-161-5/+5
* | Reset position to 0 after animation selected on AnimationPlayerEditorSilc Lizard (Tokage) Renew2024-07-131-0/+1
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* Fix broken sync between animation TrackEditor and PlayerEditorSilc Lizard (Tokage) Renew2024-07-061-15/+6
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-191-2/+2
* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-2/+2
* Fix seeking Animation immediate after playback for Discrete trackSilc Lizard (Tokage) Renew2024-06-081-7/+7
* Merge pull request #91953 from AThousandShips/use_normal_snameRémi Verschelde2024-05-311-2/+2
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| * Use `CoreStringNames::normal` in more placesA Thousand Ships2024-05-301-2/+2
* | [Scene] Add `SceneStringNames::panel`A Thousand Ships2024-05-301-2/+2
* | [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-2/+2
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* Merge pull request #92495 from matheusmdx/fix-animation-player-errorRémi Verschelde2024-05-291-4/+9
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| * Fix error after create a new animation in an empty AnimationPlayermatheusmdx2024-05-281-4/+9
* | Merge pull request #92473 from passivestar/animation-disabled-controlsRémi Verschelde2024-05-291-15/+18
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| * Fix animation player controls being enabled when no player is selectedpassivestar2024-05-291-15/+18
* | Replace `.bind(...).call_deferred()` with `.call_deferred(...)`A Thousand Ships2024-05-271-1/+1
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* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-8/+8
* Use Core/Scene stringnames consistentlykobewi2024-05-131-4/+3
* Add shorthand for using singleton string nameskobewi2024-05-111-5/+5
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-4/+2
* Set animation step from importers. Increase default step from 10 to 30 FPS.Lyuma2024-04-191-0/+5
* Merge pull request #88926 from samsface/fix_animation_player_error_dialogRémi Verschelde2024-04-131-2/+2
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| * fix animation error player error focussam2024-04-121-2/+2
* | Merge pull request #89599 from timothyqiu/vegetateRémi Verschelde2024-03-231-0/+1
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