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path: root/editor/plugins/animation_tree_editor_plugin.cpp
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* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-4/+3
* Fixes min size of various editor plugins on HiDPIHaoyu Qiu2020-01-121-1/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix AnimationTree editor messing up parameters when nestedBojidar Marinov2019-07-111-2/+3
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumbRémi Verschelde2018-12-181-21/+6
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| * Fix bread crumb of AnimationTreeGuilherme Felipe2018-12-171-21/+6
* | Make the AnimationTree editor's path section more obviousMichael Alexsander Silva Dias2018-12-171-2/+5
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* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
* Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky2018-08-201-1324/+153
* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-4/+4
* Fixed some popups not shrinking their size back when losing items.Michael Alexsander Silva Dias2018-03-281-0/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Add more translatable text for editor plugins.geequlim2017-12-231-1/+1
* Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-211-3/+3
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-2/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-8/+8
* Add missing icons in animation tree editorGuilherme Felipe2017-09-161-3/+3
* Dead code tells no talesRémi Verschelde2017-08-271-35/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-4/+4
* Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-201-1/+1
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| * Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+1
* | Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde2017-08-161-4/+4
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| * | Updated function argument namesWilson E. Alvarez2017-08-121-4/+4
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* / Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-131-6/+6
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* AnimationTree nodes sliders fixesJakub Grzesik2017-07-211-1/+6
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-2/+2
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-2/+2
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-4/+4
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-106/+106
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-23/+23
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-615/+551
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1536