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path: root/editor/plugins/camera_3d_editor_plugin.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-17/+34
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| * Merge pull request #90778 from timothyqiu/cam-previewThaddeus Crews2024-11-271-17/+34
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| | * Add Camera3D preview in InspectorHaoyu Qiu2024-05-051-17/+34
* | | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* | Remove empty bind_methods()kobewi2024-08-151-3/+0
* | [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-1/+1
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename EditorInterface.get_editor_main_control to get_editor_main_screenYuri Sizov2022-09-071-1/+1
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-3/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...Rémi Verschelde2020-12-281-1/+1
* Rename Control margin to offsetMarcel Admiraal2020-12-231-12/+12
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-6/+6
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+124