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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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plugins
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camera_3d_editor_plugin.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-17
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+34
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Merge pull request #90778 from timothyqiu/cam-preview
Thaddeus Crews
2024-11-27
1
-17
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+34
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Add Camera3D preview in Inspector
Haoyu Qiu
2024-05-05
1
-17
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+34
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Remove empty bind_methods()
kobewi
2024-08-15
1
-3
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+0
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-07
1
-1
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+1
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-3
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+2
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
1
-1
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+1
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Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-12
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+12
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
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+3
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
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+0
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
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+6
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doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
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+1
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Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
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+124