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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
/
control_editor_plugin.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+1
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
*
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Toggle control expand flag directly via top bar
RedMser
2024-05-10
1
-1
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+5
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Merge pull request #91252 from timothyqiu/control-category
Rémi Verschelde
2024-04-29
1
-0
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+3
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Only add warning label for Layout group in Control category
Haoyu Qiu
2024-04-27
1
-0
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+3
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Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
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+1
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Decouple EditorInterface from EditorPlugin
Yuri Sizov
2023-04-17
1
-0
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+1
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Use `PropertyUsageFlags` enum in parse_property
Raul Santos
2023-01-31
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-24
1
-2
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+0
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Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-11
1
-0
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+2
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Code simplifications
Markus Sauermann
2022-11-07
1
-1
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+0
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Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
1
-1
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+1
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Add per-scene UndoRedo
kobewi
2022-08-22
1
-1
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+3
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Improve editor toolbar for Control nodes
Yuri Sizov
2022-08-16
1
-82
/
+86
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
1
-3
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+3
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Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-12
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+12
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Reduce the size of Controls editor toolbar
kobewi
2022-03-20
1
-2
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+0
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Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-2
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+0
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Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-3
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+2
*
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-10
1
-0
/
+255