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path: root/editor/plugins/cpu_particles_2d_editor_plugin.cpp
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* Unify particle editorskobewi2024-10-041-309/+0
* Remove empty bind_methods()kobewi2024-08-151-3/+0
* [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-1/+1
* Add Ctrl + R keyboard shortcut to restart particle emission in the editorHugo Locurcio2024-05-221-1/+2
* [Native File Dialog] Add support for using native dialogs in the editor.bruvzg2024-03-281-8/+1
* Fix undo action names for node replacementkobewi2024-03-031-1/+1
* Replace error checks against `size` with `is_empty`A Thousand Ships2024-02-091-1/+1
* Improve the looks of 2D/3D viewport contextual toolbarsYuri Sizov2023-09-131-2/+0
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)Yuri Roubinski2023-08-191-2/+18
* Added option to center image when loading particle emission maskBrecht Kuppens2023-07-021-3/+13
* Improve includes of EditorNode (and everything else)Yuri Sizov2023-04-071-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use forward-declarations in big editor classestrollodel2022-11-291-0/+4
* Cleanup remaining EditorUndoRedoManager usageskobewi2022-11-241-2/+0
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-2/+2
* Rename ParticlesMaterial to ParticleProcessMaterialMicky2022-08-261-1/+1
* Add per-scene UndoRedokobewi2022-08-221-0/+1
* Seperate filter and description in FileDialog.add_filter()FireForge2022-07-091-1/+1
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-4/+6
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-3/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Construct values only when necessary.Anilforextra2021-09-231-1/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-1/+1
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Optimize StringName usagereduz2021-07-181-1/+1
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-20/+0
* Remove separators from particles menusNico Mitchell2020-04-121-2/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-3/+2
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-1/+1
* Working multiple window support, including editorJuan Linietsky2020-03-261-3/+3
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-7/+3
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-3/+3
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-8/+8
* Makes more strings translatableHaoyu Qiu2020-01-041-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-1/+1
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-4/+2
* properly set emitting when particles restartclayjohn2019-06-211-0/+6
* Set switch_on_hover to true for the remaining menusGuilherme Felipe2019-04-251-0/+1
* Add Emission Mask to CPUParticle2DShyRed2019-03-191-0/+307