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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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curve_editor_plugin.h
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*
Merge pull request #30455 from qarmin/const_reference
Rémi Verschelde
2019-07-10
1
-1
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+1
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Use reference to constant in functions
qarmin
2019-07-10
1
-1
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+1
*
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Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
Hugo Locurcio
2019-07-09
1
-2
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+0
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Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-4
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+8
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-10-02
1
-3
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+3
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-Ability to open resources in the same window
Juan Linietsky
2018-05-17
1
-16
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+7
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
Added Curve preview thumbnail
Marc Gilleron
2017-07-02
1
-0
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+7
*
Fix curve saving, refined undo/redo
Marc Gilleron
2017-06-28
1
-2
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+0
*
Curve features
Marc Gilleron
2017-06-26
1
-4
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+7
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Added Curve resource
Marc Gilleron
2017-06-24
1
-39
/
+89
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Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add a few missing copyright headers
Rémi Verschelde
2017-04-28
1
-0
/
+29
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-0
/
+66