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path: root/editor/plugins/editor_debugger_plugin.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Expose several EngineDebugger methods and signals as plugin callbacksChris Cranford2024-06-101-0/+27
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+2
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-5/+5
* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-1/+1
* [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-151-6/+6
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* [Editor] Better expose EditorDebuggerPlugin.Fabio Alessandrelli2022-11-141-45/+114
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Implemented initial DAP supportEv1lbl0w2021-08-021-1/+1
* Optimize StringName usagereduz2021-07-181-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Added debugger plugin supportsimpu2020-08-261-0/+124