index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
font_config_plugin.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-6
/
+6
*
Remove empty bind_methods()
kobewi
2024-08-15
1
-1
/
+0
*
[Editor] Update font preview directly instead of invalidating property list.
bruvzg
2024-07-05
1
-0
/
+2
*
Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
/
+1
*
Remove pointless `_notification()` function in `EditorPropertyOTVariation`
Michael Alexsander
2024-03-23
1
-1
/
+0
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-3
/
+3
*
Use `PropertyUsageFlags` enum in parse_property
Raul Santos
2023-01-31
1
-3
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
/
+1
*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
/
+0
*
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-18
1
-4
/
+2
*
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
1
-2
/
+29
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-0
/
+261