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path: root/editor/plugins/gizmos/collision_shape_3d_gizmo_plugin.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-17/+58
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| * Add CollisionShape3D custom debug coloursJamie Greunbaum2024-11-261-17/+58
* | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-021-8/+7
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| * Fix debug line drawing with tiny convex hull mesh collidersAaron Franke2024-10-301-8/+7
* | Merge pull request #818 from Spartan322/fixup/copyright-headersGeorge L. Albany2024-10-271-2/+2
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| * | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7bSpartan3222024-10-261-47/+10
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| * Editor: Improve cylinder gizmos 🌈HolonProduction2024-10-111-47/+10
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Use same colors for editor and running project for collision/path debugHugo Locurcio2024-04-211-1/+1
* Split monolithic physics class filessmix82024-02-271-1/+1
* Move 3D-only resources to their own folderAaron Franke2024-02-261-9/+9
* Add helper for 3D gizmos and unify boxkobewi2023-09-121-63/+16
* Fix gizmo for `BoxShape3D`A Thousand Ships2023-08-161-1/+1
* Improve editing of box collision shapeskobewi2023-08-031-11/+35
* Split Node3DGizmos into dedicated filessmix82023-04-201-0/+646