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path: root/editor/plugins/gpu_particles_2d_editor_plugin.cpp
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* Remove empty bind_methods()kobewi2024-08-151-3/+0
* [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-191-2/+2
* Add missing TTR's for EditorProgressYuri Rubinsky2024-06-141-1/+1
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-1/+1
* Add Ctrl + R keyboard shortcut to restart particle emission in the editorHugo Locurcio2024-05-221-1/+2
* [Native File Dialog] Add support for using native dialogs in the editor.bruvzg2024-03-281-7/+0
* Fix undo action names for node replacementkobewi2024-03-031-1/+1
* Replace error checks against `size` with `is_empty`A Thousand Ships2024-02-091-1/+1
* Improve the looks of 2D/3D viewport contextual toolbarsYuri Sizov2023-09-131-2/+0
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-prop...Yuri Sizov2023-08-031-5/+2
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| * Fix replace node deleting `Node` properties.ajreckof2023-08-031-5/+2
* | Merge pull request #78944 from bgie/particle_maskYuri Sizov2023-07-271-4/+14
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| * | Added option to center image when loading particle emission maskBrecht Kuppens2023-07-021-4/+14
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* / Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+1
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* Improve includes of EditorNode (and everything else)Yuri Sizov2023-04-071-1/+1
* Add EditorUndoRedoManager singletonkobewi2023-01-161-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use forward-declarations in big editor classestrollodel2022-11-291-0/+1
* Cleanup remaining EditorUndoRedoManager usageskobewi2022-11-241-1/+1
* Make some Image methods statickobewi2022-10-141-3/+3
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-2/+2
* Rename ParticlesMaterial to ParticleProcessMaterialMicky2022-08-261-5/+5
* Add per-scene UndoRedokobewi2022-08-221-1/+2
* Seperate filter and description in FileDialog.add_filter()FireForge2022-07-091-1/+1
* Add static methods for creating Image and ImageTexturekobewi2022-07-081-14/+3
* Fix more issues found by cppcheck.bruvzg2022-04-201-2/+2
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-5/+7
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-4/+3
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
* Store panels and docks singletons in their own classestrollodel2022-01-201-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...Raffaele Picca2021-11-281-0/+22
* Construct values only when necessary.Anilforextra2021-09-231-1/+1
* Improve visibility rect/AABB generation usability in GPUParticlesHugo Locurcio2021-08-161-6/+9
* Use doubles for time in many other placesAaron Franke2021-08-091-2/+2
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-1/+1
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Optimize StringName usagereduz2021-07-181-1/+1
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-7/+7
* Refactor Process Modereduz2021-02-181-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+10
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-26/+0
* Remove separators from particles menusNico Mitchell2020-04-121-4/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+435