index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
gpu_particles_3d_editor_plugin.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
1
-6
/
+6
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-2
/
+3
*
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-13
1
-1
/
+1
|
\
|
*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-1
/
+1
*
|
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-10
/
+2
|
/
*
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-08
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-2
/
+2
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-4
/
+4
*
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-3
/
+5
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-3
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix GPUParticle3D emission point generation
John Wigg
2021-09-24
1
-0
/
+2
*
Improve visibility rect/AABB generation usability in GPUParticles
Hugo Locurcio
2021-08-16
1
-6
/
+8
*
Use doubles for time in many other places
Aaron Franke
2021-08-09
1
-2
/
+2
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-2
/
+2
*
Refactor Process Mode
reduz
2021-02-18
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
1
-1
/
+1
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-1
/
+1
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-11
/
+19
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-35
/
+0
*
Remove separators from particles menus
Nico Mitchell
2020-04-12
1
-4
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+493