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path: root/editor/plugins/gradient_editor_plugin.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-2/+2
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-1/+1
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-1/+1
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+1
* Reorganize code related to editor themingYuri Sizov2024-01-161-3/+3
* Fix various typos with codespellRémi Verschelde2023-10-061-1/+1
* [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-251-1/+1
* Overhaul the Gradient EditorMewPurPur2023-09-211-25/+608
* Add EditorStringNames singletonkobewi2023-09-031-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Unite GradientEdit and GradientEditor as editor-only widgetYuri Sizov2022-08-311-56/+0
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-2/+2
* Rename `hint_tooltip` to `tooltip_text` & setgetMicky2022-08-271-1/+1
* Add per-scene UndoRedokobewi2022-08-221-1/+2
* Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov2022-07-311-0/+1
* Remove Signal connect bindsJuan Linietsky2022-07-291-1/+1
* Color Pickers Respect SettingsGuh-Feng2022-07-211-0/+1
* Fix UndoRedo in Gradient editorFireForge2022-04-201-1/+1
* Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte2022-02-161-7/+9
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-1/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix wrong ColorPicker shape with GradientEditjmb4622021-12-201-0/+3
* Several Gradient improvementsHendrik Brucker2021-11-081-1/+44
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-5/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-5/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+1
* Make translatable some undo/redo operations in the editorMichael Alexsander Silva Dias2019-02-211-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Ability to open resources in the same windowJuan Linietsky2018-05-171-53/+46
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix files headerPoommetee Ketson2017-09-011-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* GradientTexture now uses a GradientMarc Gilleron2017-06-241-2/+1
* renamed occurances of ColorRamp with GradientKarroffel2017-06-141-0/+109