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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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line_2d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add EditorUndoRedoManager singleton
kobewi
2023-01-16
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Unify usage of undo_redo in editor
kobewi
2022-11-02
1
-0
/
+4
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-3
/
+3
*
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-04-04
1
-4
/
+1
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-4
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-6
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Ability to open resources in the same window
Juan Linietsky
2018-05-17
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-4
/
+4
*
Use AbstractPolygon2DEditor for Line2D
Bernhard Liebl
2017-11-04
1
-235
/
+18
*
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-18
1
-17
/
+7
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-8
/
+8
*
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-2
/
+2
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-2
/
+2
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-62
/
+61
*
Settings: Moving Poly Editor into Editors category
Ramesh Ravone
2017-04-25
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-51
/
+37
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+283