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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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material_editor_plugin.h
Commit message (
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Author
Age
Files
Lines
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-4
/
+7
*
Fix and restore text, material and mesh previewers.
Juan Linietsky
2019-03-04
1
-0
/
+65
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Move ParticlesMaterial code to its own resource file
Rémi Verschelde
2018-09-04
1
-71
/
+0
*
Fix "Convert To ShaderMaterial" option not working, closes #20891
JFonS
2018-08-26
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...
Juan Linietsky
2017-11-14
1
-0
/
+8
*
Create ParticlesMaterialConversionPlugin and format generated shader code
Hiroshi Ogawa
2017-10-12
1
-0
/
+8
*
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
1
-0
/
+10
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-2
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-3
/
+3
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+100