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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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multimesh_editor_plugin.cpp
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Author
Age
Files
Lines
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-6
/
+3
*
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-1
/
+1
*
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-06-11
1
-1
/
+1
*
Set switch_on_hover to true for the remaining menus
Guilherme Felipe
2019-04-25
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-15
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
/
+4
*
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-120
/
+88
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+465