index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
navigation_obstacle_3d_editor_plugin.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
/
+2
|
\
|
*
Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-2
/
+2
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-2
/
+2
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
/
+0
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-3
/
+1
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
/
+1
*
Fix NavigationObstacle3DEditor parenting error
smix8
2023-10-27
1
-1
/
+5
*
Make 3D editor gizmos and debug shapes ignore fog
Hugo Locurcio
2023-09-27
1
-0
/
+2
*
Replace flat buttons with flat-styled buttons with a visible pressed state
Yuri Sizov
2023-09-19
1
-2
/
+2
*
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-15
1
-3
/
+3
*
Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
Yuri Sizov
2023-09-15
1
-1
/
+2
|
\
|
*
Fix accessing editor theme items throughout the UI
Yuri Sizov
2023-09-15
1
-1
/
+2
*
|
Improve the looks of 2D/3D viewport contextual toolbars
Yuri Sizov
2023-09-13
1
-1
/
+0
|
/
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-3
/
+3
*
Rework Navigation Avoidance
smix8
2023-05-10
1
-0
/
+599