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path: root/editor/plugins/navigation_polygon_editor_plugin.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-2/+2
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix NavigationRegion2D clear button not updating debug visualssmix82024-06-101-0/+2
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-2/+2
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+2
* Auto-bake edited NavigationPolygons in the Editor on a timersmix82024-02-271-1/+61
* Add 2D navigation mesh bakingsmix82023-09-251-8/+80
* Add EditorUndoRedoManager singletonkobewi2023-01-161-4/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Unify usage of undo_redo in editorkobewi2022-11-021-0/+7
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-1/+1
* Style: Apply clang-tidy to current code, add `readability-redundant-member-init`Rémi Verschelde2022-04-041-4/+1
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-4/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-5/+8
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-12/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renamed NavigationPolygonInstance to NavigationRegion2DAndrea Catania2020-02-281-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Ability to open resources in the same windowJuan Linietsky2018-05-171-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+4
* Restored files modeGilles Roudiere2017-10-181-0/+0
* Refactoring of polygon editors to a common code baseBernhard Liebl2017-10-031-442/+58
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
* AutoUse Pencil on Polygon creationScayze2017-08-301-0/+6
* Dead code tells no talesRémi Verschelde2017-08-271-11/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-5/+5
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-2/+2
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-181/+180
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-222/+174
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+566