summaryrefslogtreecommitdiffstats
path: root/editor/plugins/node_3d_editor_plugin.cpp
Commit message (Expand)AuthorAgeFilesLines
* Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-16/+11
* Tweak the 3D editor grid default to not go below subdivisions of 1 meterHugo Locurcio2021-03-211-1/+1
* Fix hardcoded Maya style navigation pan key modifierjmb4622021-03-131-3/+2
* Fix gizmo namesAndy Maloney2021-02-281-6/+6
* Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40Rémi Verschelde2021-02-261-2/+8
|\
| * Prevent crash when clicking Mesh in MeshInstance when is scene roothilfazer2021-02-261-2/+8
* | Allow CollisionObject3D to show collision shape meshestrollodel2021-02-241-0/+1
* | Apply minor visual enhancements to the Sun/Env PreviewMichael Alexsander2021-02-231-15/+20
* | Add preview Sun and Environmentreduz2021-02-221-0/+433
|/
* Prevent selecting hidden nodes in 3D and Canvas Item editorshilfazer2021-02-211-9/+3
* Reorganize Project Settingsreduz2021-02-181-9/+9
* Fix editor always redrawingreduz2021-02-131-31/+36
* Fix swapped front/rear viewTom Langwaldt2021-02-021-2/+2
* Merge pull request #45594 from JFonS/improve_3d_gridRémi Verschelde2021-02-011-63/+129
|\
| * 3D editor grid improvementsjfons2021-02-011-63/+129
* | Merge pull request #37547 from aaronfranke/tauRémi Verschelde2021-02-011-6/+9
|\ \
| * | Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-6/+9
* | | Add viewport resolution to the 3D editor's View Information paneHugo Locurcio2021-01-311-0/+7
| |/ |/|
* | Fix zero scaling and material mappings being mapped to wrong fieldsGordon MacPherson2021-01-261-0/+15
* | Shadow map rendering optimizationreduz2021-01-241-0/+2
* | Added GPU based cluster builderreduz2021-01-191-1/+19
* | Hide the rotation gizmo when editor cinematic preview is enabledHugo Locurcio2021-01-181-0/+2
|/
* Merge pull request #44283 from jeffuntildeath/fix-stf-offsetRémi Verschelde2021-01-081-10/+12
|\
| * Snap To Floor improperly offsets nodejeffuntildeath2020-12-101-10/+12
* | Fix Leak with Gradient in Node3DEditorViewportRafał Mikrut2021-01-041-0/+4
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* | Merge pull request #44709 from Calinou/editor-frame-time-colorRémi Verschelde2020-12-291-22/+47
|\ \
| * | Color 3D editor frame time labels depending on the performance levelHugo Locurcio2020-12-261-22/+47
* | | Add an editor setting for the 3D selection box colorHugo Locurcio2020-12-291-3/+3
* | | Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...Rémi Verschelde2020-12-281-1/+1
* | | Merge pull request #44434 from madmiraal/rename-camera3d-near-and-farRémi Verschelde2020-12-281-8/+8
|\ \ \
| * | | Rename Camera3D near and far getters and settersMarcel Admiraal2020-12-201-8/+8
* | | | Rename empty() to is_empty()Marcel Admiraal2020-12-281-9/+9
* | | | Merge pull request #44500 from Calinou/editor-gizmo-hover-brightness-variableRémi Verschelde2020-12-271-5/+8
|\ \ \ \ | |_|/ / |/| | |
| * | | Move the brightness factor for highlighted 3D gizmos to a variableHugo Locurcio2020-12-271-5/+8
* | | | Rename Control margin to offsetMarcel Admiraal2020-12-231-19/+19
| |/ / |/| |
* | | Merge pull request #44521 from madmiraal/rename-rect2-clipRémi Verschelde2020-12-191-1/+1
|\ \ \
| * | | Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal2020-12-191-1/+1
* | | | Increase the default Camera Zfar to 4000Hugo Locurcio2020-12-191-8/+8
|/ / /
* / / Implement automatic LOD (Level of Detail)reduz2020-12-181-1/+6
|/ /
* | Changed the rotation gizmo handle to use the active axis colorMarcus Brummer2020-12-161-1/+20
* | Merge pull request #44384 from Calinou/increase-manipulator-gizmo-opacityRémi Verschelde2020-12-151-6/+6
|\ \
| * | Increase the default 3D manipulator gizmo opacity for better visibilityHugo Locurcio2020-12-141-6/+6
| |/
* / Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal2020-12-141-1/+1
|/
* Merge pull request #44234 from jeffuntildeath/masterRémi Verschelde2020-12-101-5/+17
|\
| * fix for snap to floor editor crash bugjeffuntildeath2020-12-091-5/+17
* | Fix trying to set grid visibility on an invalid instanceAaron Franke2020-12-091-4/+0
* | Static analyzer fixes:bruvzg2020-12-091-1/+1
|/
* Remove connect *_compat methodsAaron Franke2020-12-051-1/+1
* Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"Aaron Franke2020-12-041-3/+3