| Commit message (Expand) | Author | Age | Files | Lines |
* | Added GPU based cluster builder | reduz | 2021-01-19 | 1 | -0/+5 |
* | Fix Leak with Gradient in Node3DEditorViewport | Rafał Mikrut | 2021-01-04 | 1 | -0/+1 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Color 3D editor frame time labels depending on the performance level | Hugo Locurcio | 2020-12-26 | 1 | -0/+3 |
* | Implement automatic LOD (Level of Detail) | reduz | 2020-12-18 | 1 | -0/+1 |
* | Merge pull request #43742 from qarmin/editor_modules_default_values | Rémi Verschelde | 2020-12-08 | 1 | -19/+13 |
|\ |
|
| * | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut | 2020-12-02 | 1 | -19/+13 |
* | | Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" | Aaron Franke | 2020-12-04 | 1 | -1/+1 |
* | | Put misc. 3D tool visible instances on their own layer | Pedro J. Estébanez | 2020-11-26 | 1 | -0/+1 |
|/ |
|
* | Remove empty lines around braces with the formatting script | Aaron Franke | 2020-11-16 | 1 | -4/+0 |
* | Merge pull request #43408 from rcorre/path-gizmos-4.0 | Rémi Verschelde | 2020-11-12 | 1 | -1/+1 |
|\ |
|
| * | Proposal 1246: Make Path3D handles more visible. | Ryan Roden-Corrent | 2020-11-12 | 1 | -1/+1 |
* | | Improve the 3D editor selection box appearance | Hugo Locurcio | 2020-11-09 | 1 | -1/+3 |
|/ |
|
* | node_3d_editor_plugin.h: Update header guard | Yetizone | 2020-10-17 | 1 | -3/+3 |
* | Updated getters and setters names for toplevel | Duroxxigar | 2020-10-02 | 1 | -1/+1 |
* | Improve rotation gizmo | JFonS | 2020-09-15 | 1 | -2/+4 |
* | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -14/+14 |
* | Addition of SDFGI for open world global illumination | Juan Linietsky | 2020-06-26 | 1 | -1/+3 |
* | Restore previous mouse position when leaving the editor freelook mode | Hugo Locurcio | 2020-06-17 | 1 | -1/+1 |
* | Change the default editor camera rotation to position it in +X +Y +Z | Aaron Franke | 2020-06-07 | 1 | -1/+3 |
* | Dynamic infinite 3D grid | Aaron Franke | 2020-05-22 | 1 | -0/+1 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -12/+0 |
* | Keep mouse inside 3D viewport rotation widget | JFonS | 2020-05-07 | 1 | -0/+1 |
* | Update Joint gizmos automatically | jfons | 2020-04-21 | 1 | -2/+1 |
* | Add editor freelook navigation scheme settings | Hugo Locurcio | 2020-04-18 | 1 | -0/+6 |
* | Implement decals | Juan Linietsky | 2020-04-14 | 1 | -0/+1 |
* | Shows proper scene render time in editor info | Juan Linietsky | 2020-04-10 | 1 | -2/+9 |
* | Refactored shadowmapping. | Juan Linietsky | 2020-04-08 | 1 | -0/+1 |
* | Merge pull request #37505 from YeldhamDev/viewcont_rename | Rémi Verschelde | 2020-04-03 | 1 | -2/+2 |
|\ |
|
| * | Rename ViewportContainer to SubViewportContainer | Michael Alexsander | 2020-04-01 | 1 | -2/+2 |
* | | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -5/+5 |
|/ |
|
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -1/+1 |
* | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde | 2020-03-27 | 1 | -0/+883 |