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path: root/editor/plugins/occluder_instance_3d_editor_plugin.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-1/+1
* Replace flat buttons with flat-styled buttons with a visible pressed stateYuri Sizov2023-09-191-1/+1
* Fix accessing editor theme items throughout the UIYuri Sizov2023-09-151-1/+2
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Improve includes of EditorNode (and everything else)Yuri Sizov2023-04-071-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Seperate filter and description in FileDialog.add_filter()FireForge2022-07-091-1/+1
* i18n: Misc fixes translation stringsRémi Verschelde2022-06-081-1/+1
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-3/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
* Improvements and fixes to occludersjfons2022-02-071-2/+6
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-2/+2
* Rename Node's `filename` property to `scene_file_path` for clarityHugo Locurcio2021-09-301-2/+2
* Optimize StringName usagereduz2021-07-181-1/+1
* Improve error message when there are no meshes to bake for 3D occlusionHugo Locurcio2021-06-231-1/+1
* Implement occlusion cullingjfons2021-04-231-0/+117