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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
plugins
/
ot_features_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Make the OpenType "Add Feature..." button full width
FireForge
2022-03-25
1
-21
/
+18
*
Make EditorSpinSlider label color a theme property
FireForge
2022-03-04
1
-1
/
+1
*
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-16
1
-10
/
+16
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-3
/
+0
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-1
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-0
/
+1
*
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
Yuri Sizov
2021-11-10
1
-6
/
+0
*
Optimize StringName usage
reduz
2021-07-18
1
-6
/
+6
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+213