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path: root/editor/plugins/particles_2d_editor_plugin.cpp
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* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-4/+2
* Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde2019-06-241-0/+6
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| * properly set emitting when particles restartclayjohn2019-06-211-0/+6
* | Fix undo references for conversion to CPUParticlesRémi Verschelde2019-06-241-2/+2
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* Allow undo conversion to CPUParticlesTomasz Chabora2019-05-301-1/+1
* added ability to undo conversion of Particles2D to CPUParticles2Dhbina0852019-05-301-1/+7
* Set switch_on_hover to true for the remaining menusGuilherme Felipe2019-04-251-0/+1
* Add Emission Mask to CPUParticle2DShyRed2019-03-191-1/+1
* Add UndoRedo on Generate Visibility Rect (Particles2D)xDGameStudios2019-03-041-1/+4
* Fixes issue #25822samHFIT2019-02-121-0/+1
* Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky2019-01-141-8/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS2018-11-041-0/+22
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Move ParticlesMaterial code to its own resource fileRémi Verschelde2018-09-041-1/+1
* Particles2D: fix editing Visibility Rect from inspectorNatrim2018-08-171-9/+7
* Particles2D: set emitting if not set before generating Visibility RectNatrim2018-08-161-0/+15
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-11/+11
* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Enhance undoredo action name, TTR, cleanupPoommetee Ketson2017-12-121-13/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-5/+2
* 2D GPU Particles working..Juan Linietsky2017-06-211-41/+262
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-7/+8
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-60/+50
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+199